v3d: replace opencoded slab_zalloc
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com> Acked-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15277>
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@@ -260,14 +260,12 @@ v3d_resource_transfer_map(struct pipe_context *pctx,
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v3d_map_usage_prep(pctx, prsc, usage);
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trans = slab_alloc(&v3d->transfer_pool);
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trans = slab_zalloc(&v3d->transfer_pool);
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if (!trans)
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return NULL;
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/* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */
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/* slab_alloc_st() doesn't zero: */
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memset(trans, 0, sizeof(*trans));
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ptrans = &trans->base;
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pipe_resource_reference(&ptrans->resource, prsc);
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