nir: nir_shader_compiler_options: drop native_integers
Driver which do not support native integers should use a lowering pass to go from integers to floats. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -2300,12 +2300,6 @@ typedef struct nir_shader_compiler_options {
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bool lower_all_io_to_temps;
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bool lower_all_io_to_elements;
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/**
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* Does the driver support real 32-bit integers? (Otherwise, integers
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* are simulated by floats.)
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*/
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bool native_integers;
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/* Indicates that the driver only has zero-based vertex id */
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bool vertex_id_zero_based;
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