i965/msaa: use ROUND_DOWN_TO macro.

No functional change.  This patch modifies brw_blorp_blit.cpp to use
the ROUND_DOWN_TO macro instead of open-coded bit manipulations, for
clarity.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Paul Berry
2012-07-24 14:48:51 -07:00
parent f37f1a7209
commit 4df2848786

View File

@@ -1733,14 +1733,14 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
assert(dst_mt->msaa_layout == INTEL_MSAA_LAYOUT_IMS);
switch (dst_mt->num_samples) {
case 4:
x0 = (x0 * 2) & ~3;
y0 = (y0 * 2) & ~3;
x0 = ROUND_DOWN_TO(x0 * 2, 4);
y0 = ROUND_DOWN_TO(y0 * 2, 4);
x1 = ALIGN(x1 * 2, 4);
y1 = ALIGN(y1 * 2, 4);
break;
case 8:
x0 = (x0 * 4) & ~7;
y0 = (y0 * 2) & ~3;
x0 = ROUND_DOWN_TO(x0 * 4, 8);
y0 = ROUND_DOWN_TO(y0 * 2, 4);
x1 = ALIGN(x1 * 4, 8);
y1 = ALIGN(y1 * 2, 4);
break;
@@ -1770,8 +1770,8 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
x_align /= (dst_mt->num_samples == 4 ? 2 : 4);
y_align /= 2;
}
x0 = (x0 & ~(x_align - 1)) * 2;
y0 = (y0 & ~(y_align - 1)) / 2;
x0 = ROUND_DOWN_TO(x0, x_align) * 2;
y0 = ROUND_DOWN_TO(y0, y_align) / 2;
x1 = ALIGN(x1, x_align) * 2;
y1 = ALIGN(y1, y_align) / 2;
wm_prog_key.use_kill = true;