mesa: fix indentation

This commit is contained in:
Brian Paul
2009-11-02 15:30:51 -07:00
parent 5698d7cd75
commit 4de18fb093

View File

@@ -712,8 +712,7 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target != GL_RENDERBUFFER_EXT) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glBindRenderbufferEXT(target)");
_mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)");
return;
}