mesa: Force GL_ARB_copy_buffer to always be enabled

As per discussions at XDS.
This commit is contained in:
Ian Romanick
2010-09-27 14:29:12 -07:00
parent a73c6ce67b
commit 4da5f1b7c5
4 changed files with 6 additions and 12 deletions

View File

@@ -45,7 +45,7 @@ static const struct {
int flag_offset;
} default_extensions[] = {
{ OFF, "GL_ARB_blend_func_extended", F(ARB_blend_func_extended) },
{ OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
{ ON, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
{ OFF, "GL_ARB_depth_buffer_float", F(ARB_depth_buffer_float) },
{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
@@ -229,7 +229,7 @@ static const struct {
void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_copy_buffer = GL_TRUE;
/*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
ctx->Extensions.ARB_depth_clamp = GL_TRUE;
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/