mesa: Force GL_ARB_copy_buffer to always be enabled
As per discussions at XDS.
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@@ -45,7 +45,7 @@ static const struct {
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int flag_offset;
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} default_extensions[] = {
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{ OFF, "GL_ARB_blend_func_extended", F(ARB_blend_func_extended) },
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{ OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
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{ ON, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
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{ OFF, "GL_ARB_depth_buffer_float", F(ARB_depth_buffer_float) },
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{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
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{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
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@@ -229,7 +229,7 @@ static const struct {
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void
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_mesa_enable_sw_extensions(GLcontext *ctx)
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{
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ctx->Extensions.ARB_copy_buffer = GL_TRUE;
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/*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
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ctx->Extensions.ARB_depth_clamp = GL_TRUE;
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ctx->Extensions.ARB_depth_texture = GL_TRUE;
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/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
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