nir/info: Get rid of uses_interp_var_at_offset
We were using this briefly in the i965 driver to trigger recompiles but we haven't been using it since we switched to the NIR y-transform lowering pass. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -1723,9 +1723,6 @@ typedef struct nir_shader_info {
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/* Whether or not this shader ever uses textureGather() */
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bool uses_texture_gather;
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/** Whether or not this shader uses nir_intrinsic_interp_var_at_offset */
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bool uses_interp_var_at_offset;
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/* Whether or not this shader uses the gl_ClipDistance output */
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bool uses_clip_distance_out;
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