ARB prog parser: use correct context limits

This commit is contained in:
Brian Paul
2009-08-24 11:05:11 -06:00
committed by Ian Romanick
parent 29473d25a3
commit 4cf27608bc

View File

@@ -2287,12 +2287,12 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
? & ctx->Const.VertexProgram
: & ctx->Const.FragmentProgram;
state->MaxTextureImageUnits = 16;
state->MaxTextureCoordUnits = 8;
state->MaxTextureUnits = 8;
state->MaxClipPlanes = 6;
state->MaxLights = 8;
state->MaxProgramMatrices = 8;
state->MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
state->MaxTextureCoordUnits = ctx->Const.MaxTextureCoordUnits;
state->MaxTextureUnits = ctx->Const.MaxTextureUnits;
state->MaxClipPlanes = ctx->Const.MaxClipPlanes;
state->MaxLights = ctx->Const.MaxLights;
state->MaxProgramMatrices = ctx->Const.MaxProgramMatrices;
state->state_param_enum = (target == GL_VERTEX_PROGRAM_ARB)
? STATE_VERTEX_PROGRAM : STATE_FRAGMENT_PROGRAM;