nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
@@ -699,7 +699,9 @@ deref_foreach_leaf_build_recur(nir_deref_var *deref, nir_deref *tail,
|
|||||||
assert(tail->child == NULL);
|
assert(tail->child == NULL);
|
||||||
switch (glsl_get_base_type(tail->type)) {
|
switch (glsl_get_base_type(tail->type)) {
|
||||||
case GLSL_TYPE_UINT:
|
case GLSL_TYPE_UINT:
|
||||||
|
case GLSL_TYPE_UINT64:
|
||||||
case GLSL_TYPE_INT:
|
case GLSL_TYPE_INT:
|
||||||
|
case GLSL_TYPE_INT64:
|
||||||
case GLSL_TYPE_FLOAT:
|
case GLSL_TYPE_FLOAT:
|
||||||
case GLSL_TYPE_DOUBLE:
|
case GLSL_TYPE_DOUBLE:
|
||||||
case GLSL_TYPE_BOOL:
|
case GLSL_TYPE_BOOL:
|
||||||
|
@@ -147,7 +147,9 @@ split_var_copy_instr(nir_intrinsic_instr *old_copy,
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case GLSL_TYPE_UINT:
|
case GLSL_TYPE_UINT:
|
||||||
|
case GLSL_TYPE_UINT64:
|
||||||
case GLSL_TYPE_INT:
|
case GLSL_TYPE_INT:
|
||||||
|
case GLSL_TYPE_INT64:
|
||||||
case GLSL_TYPE_FLOAT:
|
case GLSL_TYPE_FLOAT:
|
||||||
case GLSL_TYPE_DOUBLE:
|
case GLSL_TYPE_DOUBLE:
|
||||||
case GLSL_TYPE_BOOL:
|
case GLSL_TYPE_BOOL:
|
||||||
|
Reference in New Issue
Block a user