fixed bug when using display lists

This commit is contained in:
Brian Paul
2000-02-25 23:24:06 +00:00
parent f5d36aefd1
commit 4ceb5616e6

View File

@@ -1,4 +1,4 @@
/* $Id: texobj.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/* $Id: texobj.c,v 1.2 2000/02/25 23:24:06 brianp Exp $ */
/*
* Example of using the 1.1 texture object functions.
@@ -10,8 +10,11 @@
/*
* $Log: texobj.c,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
* Revision 1.2 2000/02/25 23:24:06 brianp
* fixed bug when using display lists
*
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
* Imported sources
*
* Revision 3.1 1999/03/28 18:24:37 brianp
* minor clean-up
@@ -84,7 +87,7 @@ static void draw( void )
#endif
}
else {
glCallList( TexObj[0] );
glCallList( TexObj[1] );
}
glBegin( GL_POLYGON );
glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 );