fixed bug when using display lists
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@@ -1,4 +1,4 @@
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/* $Id: texobj.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
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/* $Id: texobj.c,v 1.2 2000/02/25 23:24:06 brianp Exp $ */
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/*
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* Example of using the 1.1 texture object functions.
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@@ -10,8 +10,11 @@
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/*
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* $Log: texobj.c,v $
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* Revision 1.1 1999/08/19 00:55:40 jtg
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* Initial revision
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* Revision 1.2 2000/02/25 23:24:06 brianp
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* fixed bug when using display lists
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.1 1999/03/28 18:24:37 brianp
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* minor clean-up
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@@ -84,7 +87,7 @@ static void draw( void )
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#endif
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}
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else {
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glCallList( TexObj[0] );
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glCallList( TexObj[1] );
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}
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glBegin( GL_POLYGON );
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glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 );
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