st/mesa: minor clean-ups in update_textures()
This commit is contained in:
@@ -251,13 +251,15 @@ update_textures(struct st_context *st)
|
||||
st->state.num_textures = su + 1;
|
||||
|
||||
/* if sampler view has changed dereference it */
|
||||
if (stObj->sampler_view)
|
||||
if (stObj->sampler_view) {
|
||||
if (check_sampler_swizzle(stObj->sampler_view,
|
||||
stObj->base._Swizzle,
|
||||
samp->DepthMode) ||
|
||||
(st_view_format != stObj->sampler_view->format) ||
|
||||
stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level)
|
||||
stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
|
||||
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe,
|
||||
samp,
|
||||
@@ -269,10 +271,12 @@ update_textures(struct st_context *st)
|
||||
cso_set_fragment_sampler_views(st->cso_context,
|
||||
st->state.num_textures,
|
||||
st->state.sampler_views);
|
||||
|
||||
if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
|
||||
GLuint numUnits = MIN2(st->state.num_textures,
|
||||
st->ctx->Const.MaxVertexTextureImageUnits);
|
||||
cso_set_vertex_sampler_views(st->cso_context,
|
||||
MIN2(st->state.num_textures,
|
||||
st->ctx->Const.MaxVertexTextureImageUnits),
|
||||
numUnits,
|
||||
st->state.sampler_views);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user