nir: Remove nir_shader->shared_size.
The same info is in shader_info. Dedupe. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
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@@ -1637,7 +1637,7 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp,
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fprintf(fp, "uniforms: %u\n", shader->num_uniforms);
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if (shader->info.num_ubos)
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fprintf(fp, "ubos: %u\n", shader->info.num_ubos);
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fprintf(fp, "shared: %u\n", shader->shared_size);
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fprintf(fp, "shared: %u\n", shader->info.shared_size);
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if (shader->scratch_size)
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fprintf(fp, "scratch: %u\n", shader->scratch_size);
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if (shader->constant_data_size)
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