glsl: pass UseSTD430AsDefaultPacking to where it will be used

Here we also make use of the UseSTD430AsDefaultPacking constant
and call the new get_internal_ifc_packing() helper.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2017-07-24 10:24:53 +10:00
parent 12e1f0c696
commit 4c2422067b
9 changed files with 94 additions and 44 deletions

View File

@@ -1843,7 +1843,7 @@ public:
this->toplevel_var = var;
this->varying_floats = 0;
program_resource_visitor::process(var);
program_resource_visitor::process(var, false);
}
private: