glsl/tests: Add UINT64 and INT64 types

glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_UINT64’ not handled in switch [-Wswitch]
       switch (type->base_type) {
              ^
glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_INT64’ not handled in switch [-Wswitch]

Fixes: 8ce53d4a2f ("glsl: Add basic ARB_gpu_shader_int64 types")
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <tournier.elie@gmail.com>
This commit is contained in:
Rhys Kidd
2017-02-11 17:31:09 -05:00
committed by Emil Velikov
parent 6181ab9d77
commit 4bf9862747

View File

@@ -96,6 +96,12 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
case GLSL_TYPE_DOUBLE:
data.d[i] = double(values[idx]);
break;
case GLSL_TYPE_UINT64:
data.u64[i] = (uint64_t) values[idx];
break;
case GLSL_TYPE_INT64:
data.i64[i] = (int64_t) values[idx];
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
@@ -130,6 +136,12 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
case GLSL_TYPE_DOUBLE:
ASSERT_EQ(data.d[i], val->value.d[i]);
break;
case GLSL_TYPE_UINT64:
ASSERT_EQ(data.u64[i], val->value.u64[i]);
break;
case GLSL_TYPE_INT64:
ASSERT_EQ(data.i64[i], val->value.i64[i]);
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
@@ -236,6 +248,12 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size,
case GLSL_TYPE_DOUBLE:
EXPECT_EQ(val->value.d[i], *(double *)&storage[i*2].i);
break;
case GLSL_TYPE_UINT64:
EXPECT_EQ(val->value.u64[i], *(uint64_t *)&storage[i*2].i);
break;
case GLSL_TYPE_INT64:
EXPECT_EQ(val->value.i64[i], *(int64_t *)&storage[i*2].i);
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY: