glsl/tests: Add UINT64 and INT64 types
glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_UINT64’ not handled in switch [-Wswitch]
switch (type->base_type) {
^
glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_INT64’ not handled in switch [-Wswitch]
Fixes: 8ce53d4a2f
("glsl: Add basic ARB_gpu_shader_int64 types")
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <tournier.elie@gmail.com>
This commit is contained in:
@@ -96,6 +96,12 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
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case GLSL_TYPE_DOUBLE:
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data.d[i] = double(values[idx]);
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break;
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case GLSL_TYPE_UINT64:
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data.u64[i] = (uint64_t) values[idx];
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break;
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case GLSL_TYPE_INT64:
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data.i64[i] = (int64_t) values[idx];
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break;
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case GLSL_TYPE_ATOMIC_UINT:
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY:
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@@ -130,6 +136,12 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
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case GLSL_TYPE_DOUBLE:
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ASSERT_EQ(data.d[i], val->value.d[i]);
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break;
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case GLSL_TYPE_UINT64:
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ASSERT_EQ(data.u64[i], val->value.u64[i]);
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break;
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case GLSL_TYPE_INT64:
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ASSERT_EQ(data.i64[i], val->value.i64[i]);
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break;
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case GLSL_TYPE_ATOMIC_UINT:
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY:
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@@ -236,6 +248,12 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size,
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case GLSL_TYPE_DOUBLE:
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EXPECT_EQ(val->value.d[i], *(double *)&storage[i*2].i);
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break;
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case GLSL_TYPE_UINT64:
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EXPECT_EQ(val->value.u64[i], *(uint64_t *)&storage[i*2].i);
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break;
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case GLSL_TYPE_INT64:
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EXPECT_EQ(val->value.i64[i], *(int64_t *)&storage[i*2].i);
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break;
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case GLSL_TYPE_ATOMIC_UINT:
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY:
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