gallium: add GS_INVOCATIONS property

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Ilia Mirkin
2014-04-23 23:14:55 -04:00
parent 76db20fc67
commit 4be146b108
3 changed files with 19 additions and 1 deletions

View File

@@ -2765,6 +2765,14 @@ distance outputs.
This is useful for APIs that don't have UCPs and where clip distances written
by a shader cannot be disabled.
GS_INVOCATIONS
""""""""""""""
Specifies the number of times a geometry shader should be executed for each
input primitive. Each invocation will have a different
TGSI_SEMANTIC_INVOCATIONID system value set. If not specified, assumed to
be 1.
Texture Sampling and Texture Formats
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