gallium: add GS_INVOCATIONS property
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -2765,6 +2765,14 @@ distance outputs.
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This is useful for APIs that don't have UCPs and where clip distances written
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by a shader cannot be disabled.
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GS_INVOCATIONS
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""""""""""""""
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Specifies the number of times a geometry shader should be executed for each
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input primitive. Each invocation will have a different
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TGSI_SEMANTIC_INVOCATIONID system value set. If not specified, assumed to
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be 1.
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Texture Sampling and Texture Formats
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------------------------------------
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