scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser
Before, the GLSL parser was getting rebuilt every time that scons was run. The problem was scons was expecting a glsl_parser.hpp file but we were generating a glsl_parser.h file. Signed-off-by: Brian Paul <brianp@vmware.com>
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@@ -25,6 +25,10 @@ parser_env.Append(YACCFLAGS = [
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'-p', '_mesa_glsl_',
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'-p', '_mesa_glsl_',
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])
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])
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# without this line scons will expect "glsl_parser.hpp" instead of
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# "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
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parser_env['YACCHXXFILESUFFIX'] = '.h'
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glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
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glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
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glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
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glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
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glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
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glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
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