nir: Allow to skip integer ops in nir_lower_to_source_mods
Some hardware supports source mods only for float operations. Make it possible to skip lowering to source mods in these cases. v2: use option flags instead of a boolean (Jason Ekstrand) Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -3017,7 +3017,15 @@ typedef struct nir_lower_bitmap_options {
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void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
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bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
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bool nir_lower_to_source_mods(nir_shader *shader);
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typedef enum {
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nir_lower_int_source_mods = 1 << 0,
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nir_lower_float_source_mods = 1 << 1,
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nir_lower_all_source_mods = (1 << 2) - 1
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} nir_lower_to_source_mods_flags;
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bool nir_lower_to_source_mods(nir_shader *shader, nir_lower_to_source_mods_flags options);
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bool nir_lower_gs_intrinsics(nir_shader *shader);
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