glsl: process blend_support_* qualifiers
v2 (Ken): Add a BLEND_NONE enum value (no qualifiers in use). v3 (Ken): Rename gl_blend_support_qualifier to gl_advanced_blend_mode. v4 (Ken): Mark map[] as static const (Ilia). Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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Kenneth Graunke

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@@ -746,6 +746,8 @@ struct _mesa_glsl_parse_state {
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bool fs_early_fragment_tests;
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unsigned fs_blend_support;
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/**
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* For tessellation control shaders, size of the most recently seen output
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* declaration that was a sized array, or 0 if no sized output array
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