eglCreateContext: Remove the check for whether config == 0

In eglCreateContext there is a check for whether the config parameter is zero
and in this case it will avoid reporting an error if the
EGL_KHR_surfacless_context extension is supported. However there is nothing in
that extension which says you can create a context without a config and Mesa
breaks if you try this so it is probably better to leave it reporting an
error.

The original check was added in b90a3e7d8b based on the API-specific
extensions EGL_KHR_surfaceless_opengl/gles1/gles2. This was later changed to
refer to EGL_KHR_surfacless_context in b50703aea5. Perhaps the original
extensions specified a configless context but the new one does not.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Neil Roberts
2014-03-07 18:05:46 +00:00
committed by Kristian Høgsberg
parent 4954518125
commit 4b17dff3e5

View File

@@ -431,11 +431,8 @@ eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
_EGL_CHECK_DISPLAY(disp, EGL_NO_CONTEXT, drv);
if (!config) {
/* config may be NULL if surfaceless */
if (!disp->Extensions.KHR_surfaceless_context)
RETURN_EGL_ERROR(disp, EGL_BAD_CONFIG, EGL_NO_CONTEXT);
}
if (!config)
RETURN_EGL_ERROR(disp, EGL_BAD_CONFIG, EGL_NO_CONTEXT);
if (!share && share_list != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);