mesa: add KHR_no_error to glBindVertexArray()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-07-18 18:11:26 +02:00
parent 81fa33171d
commit 4b0a33d233
3 changed files with 12 additions and 1 deletions

View File

@@ -444,6 +444,14 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error)
}
void GLAPIENTRY
_mesa_BindVertexArray_no_error(GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
bind_vertex_array(ctx, id, true);
}
void GLAPIENTRY
_mesa_BindVertexArray(GLuint id)
{