mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean

GL_TRUE indicates that the driver accepts the program.
GL_FALSE indicates the program can't be compiled/translated by the
driver for some reason (too many resources used, etc).

Propogate this result up to the GL API: set GL_INVALID_OPERATION
error if glProgramString() was called.  Set shader program link
status to GL_FALSE if glLinkProgram() was called.

At this point, drivers still don't do any program checking and
always return GL_TRUE.
This commit is contained in:
Brian Paul
2010-02-04 16:49:35 -07:00
parent 0f763c5b00
commit 4ac9c80e5b
14 changed files with 86 additions and 32 deletions

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@@ -1205,7 +1205,7 @@ i915IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
return GL_TRUE; return GL_TRUE;
} }
static void static GLboolean
i915ProgramStringNotify(GLcontext * ctx, i915ProgramStringNotify(GLcontext * ctx,
GLenum target, struct gl_program *prog) GLenum target, struct gl_program *prog)
{ {
@@ -1223,7 +1223,10 @@ i915ProgramStringNotify(GLcontext * ctx,
} }
} }
_tnl_program_string(ctx, target, prog); (void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
return GL_TRUE;
} }
void void

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@@ -111,9 +111,10 @@ static GLboolean brwIsProgramNative( GLcontext *ctx,
return GL_TRUE; return GL_TRUE;
} }
static void brwProgramStringNotify( GLcontext *ctx,
GLenum target, static GLboolean brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog ) GLenum target,
struct gl_program *prog )
{ {
struct brw_context *brw = brw_context(ctx); struct brw_context *brw = brw_context(ctx);
@@ -150,6 +151,9 @@ static void brwProgramStringNotify( GLcontext *ctx,
*/ */
_tnl_program_string(ctx, target, prog); _tnl_program_string(ctx, target, prog);
} }
/* XXX check if program is legal, within limits */
return GL_TRUE;
} }
void brwInitFragProgFuncs( struct dd_function_table *functions ) void brwInitFragProgFuncs( struct dd_function_table *functions )

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@@ -1218,7 +1218,7 @@ r200DeleteProgram(GLcontext *ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog); _mesa_delete_program(ctx, prog);
} }
static void static GLboolean
r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog) r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
{ {
struct r200_vertex_program *vp = (void *)prog; struct r200_vertex_program *vp = (void *)prog;
@@ -1237,7 +1237,10 @@ r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
break; break;
} }
/* need this for tcl fallbacks */ /* need this for tcl fallbacks */
_tnl_program_string(ctx, target, prog); (void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
return GL_TRUE;
} }
static GLboolean static GLboolean

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@@ -98,7 +98,7 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog); _mesa_delete_program(ctx, prog);
} }
static void static GLboolean
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{ {
struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog; struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog;
@@ -116,7 +116,10 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
} }
/* need this for tcl fallbacks */ /* need this for tcl fallbacks */
_tnl_program_string(ctx, target, prog); (void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
return GL_TRUE;
} }
static GLboolean static GLboolean

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@@ -132,7 +132,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog); _mesa_delete_program(ctx, prog);
} }
static void static GLboolean
r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{ {
struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog; struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
@@ -153,6 +153,8 @@ r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
break; break;
} }
/* XXX check if program is legal, within limits */
return GL_TRUE;
} }
static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)

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@@ -581,9 +581,13 @@ struct dd_function_table {
struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id); struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id);
/** Delete a program */ /** Delete a program */
void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog); void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog);
/** Notify driver that a program string has been specified. */ /**
void (*ProgramStringNotify)(GLcontext *ctx, GLenum target, * Notify driver that a program string (and GPU code) has been specified
struct gl_program *prog); * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is
* supported by the driver.
*/
GLboolean (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
struct gl_program *prog);
/** Query if program can be loaded onto hardware */ /** Query if program can be loaded onto hardware */
GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target, GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,

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@@ -1535,8 +1535,15 @@ create_new_program(GLcontext *ctx, struct state_key *key,
/* Notify driver the fragment program has (actually) changed. /* Notify driver the fragment program has (actually) changed.
*/ */
if (ctx->Driver.ProgramStringNotify) { if (ctx->Driver.ProgramStringNotify) {
ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB, GLboolean ok = ctx->Driver.ProgramStringNotify(ctx,
&p.program->Base ); GL_FRAGMENT_PROGRAM_ARB,
&p.program->Base);
/* Driver should be able to handle any texenv programs as long as
* the driver correctly reported max number of texture units correctly,
* etc.
*/
ASSERT(ok);
(void) ok; /* silence unused var warning */
} }
if (DISASSEM) { if (DISASSEM) {

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@@ -489,8 +489,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
return; return;
} }
if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) if (ctx->Program.ErrorPos == -1) {
ctx->Driver.ProgramStringNotify( ctx, target, base ); /* finally, give the program to the driver for translation/checking */
if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glProgramStringARB(rejected by driver");
}
}
} }

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@@ -378,8 +378,11 @@ _mesa_EndFragmentShaderATI(void)
} }
if (ctx->ATIFragmentShader.Current->cur_pass > 1) if (ctx->ATIFragmentShader.Current->cur_pass > 1)
ctx->ATIFragmentShader.Current->NumPasses = 2; ctx->ATIFragmentShader.Current->NumPasses = 2;
else ctx->ATIFragmentShader.Current->NumPasses = 1; else
ctx->ATIFragmentShader.Current->cur_pass=0; ctx->ATIFragmentShader.Current->NumPasses = 1;
ctx->ATIFragmentShader.Current->cur_pass = 0;
#if MESA_DEBUG_ATI_FS #if MESA_DEBUG_ATI_FS
for (j = 0; j < MAX_NUM_PASSES_ATI; j++) { for (j = 0; j < MAX_NUM_PASSES_ATI; j++) {
for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) { for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) {
@@ -402,8 +405,13 @@ _mesa_EndFragmentShaderATI(void)
} }
} }
#endif #endif
if (ctx->Driver.ProgramStringNotify)
ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_SHADER_ATI, NULL ); if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) {
ctx->ATIFragmentShader.Current->isValid = GL_FALSE;
/* XXX is this the right error? */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEndFragmentShaderATI(driver rejected shader)");
}
} }
void GLAPIENTRY void GLAPIENTRY

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@@ -1715,7 +1715,11 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
*/ */
FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM); FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM);
_mesa_update_shader_textures_used(program); _mesa_update_shader_textures_used(program);
ctx->Driver.ProgramStringNotify(ctx, program->Target, program); /* Do we need to care about the return value here?
* This should not be the first time the driver was notified of
* this program.
*/
(void) ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
} }
} }
else { else {

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@@ -719,6 +719,7 @@ _slang_link(GLcontext *ctx,
{ {
const struct gl_vertex_program *vertProg = NULL; const struct gl_vertex_program *vertProg = NULL;
const struct gl_fragment_program *fragProg = NULL; const struct gl_fragment_program *fragProg = NULL;
GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE;
GLuint numSamplers = 0; GLuint numSamplers = 0;
GLuint i; GLuint i;
@@ -871,8 +872,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->FragmentProgram->Base); _mesa_update_shader_textures_used(&shProg->FragmentProgram->Base);
/* notify driver that a new fragment program has been compiled/linked */ /* notify driver that a new fragment program has been compiled/linked */
ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
&shProg->FragmentProgram->Base); &shProg->FragmentProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) { if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link fragment program:\n"); _mesa_printf("Mesa pre-link fragment program:\n");
_mesa_print_program(&fragProg->Base); _mesa_print_program(&fragProg->Base);
@@ -889,8 +890,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->VertexProgram->Base); _mesa_update_shader_textures_used(&shProg->VertexProgram->Base);
/* notify driver that a new vertex program has been compiled/linked */ /* notify driver that a new vertex program has been compiled/linked */
ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
&shProg->VertexProgram->Base); &shProg->VertexProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) { if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link vertex program:\n"); _mesa_printf("Mesa pre-link vertex program:\n");
_mesa_print_program(&vertProg->Base); _mesa_print_program(&vertProg->Base);
@@ -918,6 +919,12 @@ _slang_link(GLcontext *ctx,
} }
} }
shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); if (!vertNotify || !fragNotify) {
/* driver rejected one/both of the vertex/fragment programs */
link_error(shProg, "Vertex and/or fragment program rejected by driver\n");
}
else {
shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
}
} }

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@@ -177,9 +177,9 @@ static GLboolean st_is_program_native( GLcontext *ctx,
} }
static void st_program_string_notify( GLcontext *ctx, static GLboolean st_program_string_notify( GLcontext *ctx,
GLenum target, GLenum target,
struct gl_program *prog ) struct gl_program *prog )
{ {
struct st_context *st = st_context(ctx); struct st_context *st = st_context(ctx);
@@ -211,6 +211,9 @@ static void st_program_string_notify( GLcontext *ctx,
if (st->vp == stvp) if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM; st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
} }
/* XXX check if program is legal, within limits */
return GL_TRUE;
} }

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@@ -203,13 +203,14 @@ vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
* Called via ctx->Driver.ProgramStringNotify() after a new vertex program * Called via ctx->Driver.ProgramStringNotify() after a new vertex program
* string has been parsed. * string has been parsed.
*/ */
void GLboolean
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program)
{ {
/* No-op. /* No-op.
* If we had derived anything from the program that was private to this * If we had derived anything from the program that was private to this
* stage we'd recompute/validate it here. * stage we'd recompute/validate it here.
*/ */
return GL_TRUE;
} }

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@@ -66,7 +66,7 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value );
extern void extern void
_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value ); _tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value );
extern void extern GLboolean
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program); _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program);
struct _mesa_prim; struct _mesa_prim;