mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean

GL_TRUE indicates that the driver accepts the program.
GL_FALSE indicates the program can't be compiled/translated by the
driver for some reason (too many resources used, etc).

Propogate this result up to the GL API: set GL_INVALID_OPERATION
error if glProgramString() was called.  Set shader program link
status to GL_FALSE if glLinkProgram() was called.

At this point, drivers still don't do any program checking and
always return GL_TRUE.
This commit is contained in:
Brian Paul
2010-02-04 16:49:35 -07:00
parent 0f763c5b00
commit 4ac9c80e5b
14 changed files with 86 additions and 32 deletions

View File

@@ -1205,7 +1205,7 @@ i915IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
return GL_TRUE;
}
static void
static GLboolean
i915ProgramStringNotify(GLcontext * ctx,
GLenum target, struct gl_program *prog)
{
@@ -1223,7 +1223,10 @@ i915ProgramStringNotify(GLcontext * ctx,
}
}
_tnl_program_string(ctx, target, prog);
(void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
return GL_TRUE;
}
void

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@@ -111,9 +111,10 @@ static GLboolean brwIsProgramNative( GLcontext *ctx,
return GL_TRUE;
}
static void brwProgramStringNotify( GLcontext *ctx,
GLenum target,
struct gl_program *prog )
static GLboolean brwProgramStringNotify( GLcontext *ctx,
GLenum target,
struct gl_program *prog )
{
struct brw_context *brw = brw_context(ctx);
@@ -150,6 +151,9 @@ static void brwProgramStringNotify( GLcontext *ctx,
*/
_tnl_program_string(ctx, target, prog);
}
/* XXX check if program is legal, within limits */
return GL_TRUE;
}
void brwInitFragProgFuncs( struct dd_function_table *functions )

View File

@@ -1218,7 +1218,7 @@ r200DeleteProgram(GLcontext *ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog);
}
static void
static GLboolean
r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
struct r200_vertex_program *vp = (void *)prog;
@@ -1237,7 +1237,10 @@ r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
break;
}
/* need this for tcl fallbacks */
_tnl_program_string(ctx, target, prog);
(void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
return GL_TRUE;
}
static GLboolean

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@@ -98,7 +98,7 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog);
}
static void
static GLboolean
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog;
@@ -116,7 +116,10 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
}
/* need this for tcl fallbacks */
_tnl_program_string(ctx, target, prog);
(void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
return GL_TRUE;
}
static GLboolean

View File

@@ -132,7 +132,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
_mesa_delete_program(ctx, prog);
}
static void
static GLboolean
r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
@@ -153,6 +153,8 @@ r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
break;
}
/* XXX check if program is legal, within limits */
return GL_TRUE;
}
static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)

View File

@@ -581,9 +581,13 @@ struct dd_function_table {
struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id);
/** Delete a program */
void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog);
/** Notify driver that a program string has been specified. */
void (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
struct gl_program *prog);
/**
* Notify driver that a program string (and GPU code) has been specified
* or modified. Return GL_TRUE or GL_FALSE to indicate if the program is
* supported by the driver.
*/
GLboolean (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
struct gl_program *prog);
/** Query if program can be loaded onto hardware */
GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,

View File

@@ -1535,8 +1535,15 @@ create_new_program(GLcontext *ctx, struct state_key *key,
/* Notify driver the fragment program has (actually) changed.
*/
if (ctx->Driver.ProgramStringNotify) {
ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB,
&p.program->Base );
GLboolean ok = ctx->Driver.ProgramStringNotify(ctx,
GL_FRAGMENT_PROGRAM_ARB,
&p.program->Base);
/* Driver should be able to handle any texenv programs as long as
* the driver correctly reported max number of texture units correctly,
* etc.
*/
ASSERT(ok);
(void) ok; /* silence unused var warning */
}
if (DISASSEM) {

View File

@@ -489,8 +489,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
return;
}
if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
ctx->Driver.ProgramStringNotify( ctx, target, base );
if (ctx->Program.ErrorPos == -1) {
/* finally, give the program to the driver for translation/checking */
if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glProgramStringARB(rejected by driver");
}
}
}

View File

@@ -378,8 +378,11 @@ _mesa_EndFragmentShaderATI(void)
}
if (ctx->ATIFragmentShader.Current->cur_pass > 1)
ctx->ATIFragmentShader.Current->NumPasses = 2;
else ctx->ATIFragmentShader.Current->NumPasses = 1;
ctx->ATIFragmentShader.Current->cur_pass=0;
else
ctx->ATIFragmentShader.Current->NumPasses = 1;
ctx->ATIFragmentShader.Current->cur_pass = 0;
#if MESA_DEBUG_ATI_FS
for (j = 0; j < MAX_NUM_PASSES_ATI; j++) {
for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) {
@@ -402,8 +405,13 @@ _mesa_EndFragmentShaderATI(void)
}
}
#endif
if (ctx->Driver.ProgramStringNotify)
ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_SHADER_ATI, NULL );
if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) {
ctx->ATIFragmentShader.Current->isValid = GL_FALSE;
/* XXX is this the right error? */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEndFragmentShaderATI(driver rejected shader)");
}
}
void GLAPIENTRY

View File

@@ -1715,7 +1715,11 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
*/
FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM);
_mesa_update_shader_textures_used(program);
ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
/* Do we need to care about the return value here?
* This should not be the first time the driver was notified of
* this program.
*/
(void) ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
}
}
else {

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@@ -719,6 +719,7 @@ _slang_link(GLcontext *ctx,
{
const struct gl_vertex_program *vertProg = NULL;
const struct gl_fragment_program *fragProg = NULL;
GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE;
GLuint numSamplers = 0;
GLuint i;
@@ -871,8 +872,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->FragmentProgram->Base);
/* notify driver that a new fragment program has been compiled/linked */
ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
&shProg->FragmentProgram->Base);
vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
&shProg->FragmentProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link fragment program:\n");
_mesa_print_program(&fragProg->Base);
@@ -889,8 +890,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->VertexProgram->Base);
/* notify driver that a new vertex program has been compiled/linked */
ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
&shProg->VertexProgram->Base);
fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
&shProg->VertexProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link vertex program:\n");
_mesa_print_program(&vertProg->Base);
@@ -918,6 +919,12 @@ _slang_link(GLcontext *ctx,
}
}
shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
if (!vertNotify || !fragNotify) {
/* driver rejected one/both of the vertex/fragment programs */
link_error(shProg, "Vertex and/or fragment program rejected by driver\n");
}
else {
shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
}
}

View File

@@ -177,9 +177,9 @@ static GLboolean st_is_program_native( GLcontext *ctx,
}
static void st_program_string_notify( GLcontext *ctx,
GLenum target,
struct gl_program *prog )
static GLboolean st_program_string_notify( GLcontext *ctx,
GLenum target,
struct gl_program *prog )
{
struct st_context *st = st_context(ctx);
@@ -211,6 +211,9 @@ static void st_program_string_notify( GLcontext *ctx,
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
}
/* XXX check if program is legal, within limits */
return GL_TRUE;
}

View File

@@ -203,13 +203,14 @@ vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
* Called via ctx->Driver.ProgramStringNotify() after a new vertex program
* string has been parsed.
*/
void
GLboolean
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program)
{
/* No-op.
* If we had derived anything from the program that was private to this
* stage we'd recompute/validate it here.
*/
return GL_TRUE;
}

View File

@@ -66,7 +66,7 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value );
extern void
_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value );
extern void
extern GLboolean
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program);
struct _mesa_prim;