compiler: remove copy_shader_info()

This temporary helper is no longer needed now that we have finished
refactoring common shader metadata.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Timothy Arceri
2016-10-20 16:40:16 +11:00
parent 9972c591e7
commit 4ac6686165
3 changed files with 1 additions and 37 deletions

View File

@@ -5,9 +5,7 @@ LIBCOMPILER_FILES = \
nir_types.cpp \
nir_types.h \
shader_enums.c \
shader_enums.h \
shader_info.c \
shader_info.h
shader_enums.h
# libglsl

View File

@@ -1,32 +0,0 @@
/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "mesa/main/mtypes.h"
void
copy_shader_info(const struct gl_shader_program *shader_prog,
struct gl_linked_shader *sh)
{
shader_info *info = &sh->Program->info;
}