Mesa 10.3.7 Release Notes / January 12, 2015
+ ++Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release. +
++Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ +SHA256 checksums
++TBD ++ +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 85529 - Surfaces not drawn in Unvanquished + +
- Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty. + +
Changes
+ +Chad Versace (2):
+-
+
- i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy() +
- i965: Use safer pointer arithmetic in gather_oa_results() +
Emil Velikov (2):
+-
+
- docs: Add sha256 sums for the 10.3.6 release +
- Update version to 10.3.7 +
Ilia Mirkin (2):
+-
+
- nv50,nvc0: set vertex id base to index_bias +
- nv50/ir: fix texture offsets in release builds +
Kenneth Graunke (2):
+-
+
- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. +
- i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES. +
Marek Olšák (3):
+-
+
- glsl_to_tgsi: fix a bug in copy propagation +
- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays +
- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX +
Michel Dänzer (1):
+-
+
- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0 +