anv: Generalize emit_urb_setup

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand
2016-08-22 19:08:33 -07:00
parent 8cb144bd93
commit 4a6c9e20b8
2 changed files with 45 additions and 20 deletions

View File

@@ -52,6 +52,12 @@ void genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer);
void genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer);
void
genX(emit_urb_setup)(struct anv_device *device, struct anv_batch *batch,
VkShaderStageFlags active_stages,
unsigned vs_entry_size, unsigned gs_entry_size,
const struct gen_l3_config *l3_config);
VkResult
genX(graphics_pipeline_create)(VkDevice _device,
struct anv_pipeline_cache *cache,

View File

@@ -21,6 +21,7 @@
* IN THE SOFTWARE.
*/
#include "common/gen_l3_config.h"
#include "vk_format_info.h"
#include "genX_multisample.h"
@@ -187,18 +188,19 @@ emit_vertex_input(struct anv_pipeline *pipeline,
#endif
}
static inline void
emit_urb_setup(struct anv_pipeline *pipeline)
void
genX(emit_urb_setup)(struct anv_device *device, struct anv_batch *batch,
VkShaderStageFlags active_stages,
unsigned vs_size, unsigned gs_size,
const struct gen_l3_config *l3_config)
{
struct anv_device *device = pipeline->device;
if (!(active_stages & VK_SHADER_STAGE_VERTEX_BIT))
vs_size = 1;
if (!(active_stages & VK_SHADER_STAGE_GEOMETRY_BIT))
gs_size = 1;
bool vs_present = pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT;
unsigned vs_size = vs_present ?
get_vs_prog_data(pipeline)->base.urb_entry_size : 1;
unsigned vs_entry_size_bytes = vs_size * 64;
bool gs_present = pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT;
unsigned gs_size = gs_present ?
get_gs_prog_data(pipeline)->base.urb_entry_size : 1;
unsigned gs_entry_size_bytes = gs_size * 64;
/* From p35 of the Ivy Bridge PRM (section 1.7.1: 3DSTATE_URB_GS):
@@ -215,14 +217,16 @@ emit_urb_setup(struct anv_pipeline *pipeline)
unsigned chunk_size_bytes = 8192;
/* Determine the size of the URB in chunks. */
unsigned urb_chunks = pipeline->urb.total_size * 1024 / chunk_size_bytes;
const unsigned total_urb_size =
gen_get_l3_config_urb_size(&device->info, l3_config);
const unsigned urb_chunks = total_urb_size * 1024 / chunk_size_bytes;
/* Reserve space for push constants */
unsigned push_constant_kb;
if (pipeline->device->info.gen >= 8)
if (device->info.gen >= 8)
push_constant_kb = 32;
else if (pipeline->device->info.is_haswell)
push_constant_kb = pipeline->device->info.gt == 3 ? 32 : 16;
else if (device->info.is_haswell)
push_constant_kb = device->info.gt == 3 ? 32 : 16;
else
push_constant_kb = 16;
@@ -245,7 +249,7 @@ emit_urb_setup(struct anv_pipeline *pipeline)
unsigned gs_chunks = 0;
unsigned gs_wants = 0;
if (gs_present) {
if (active_stages & VK_SHADER_STAGE_GEOMETRY_BIT) {
/* There are two constraints on the minimum amount of URB space we can
* allocate:
*
@@ -303,7 +307,7 @@ emit_urb_setup(struct anv_pipeline *pipeline)
* of entries needed for each stage.
*/
assert(nr_vs_entries >= device->info.urb.min_vs_entries);
if (gs_present)
if (active_stages & VK_SHADER_STAGE_GEOMETRY_BIT)
assert(nr_gs_entries >= 2);
#if GEN_GEN == 7 && !GEN_IS_HASWELL
@@ -315,7 +319,7 @@ emit_urb_setup(struct anv_pipeline *pipeline)
* 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
* needs to be sent before any combination of VS associated 3DSTATE."
*/
anv_batch_emit(&pipeline->batch, GEN7_PIPE_CONTROL, pc) {
anv_batch_emit(batch, GEN7_PIPE_CONTROL, pc) {
pc.DepthStallEnable = true;
pc.PostSyncOperation = WriteImmediateData;
pc.Address = (struct anv_address) { &device->workaround_bo, 0 };
@@ -327,27 +331,42 @@ emit_urb_setup(struct anv_pipeline *pipeline)
* - VS
* - GS
*/
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_VS), urb) {
anv_batch_emit(batch, GENX(3DSTATE_URB_VS), urb) {
urb.VSURBStartingAddress = push_constant_chunks;
urb.VSURBEntryAllocationSize = vs_size - 1;
urb.VSNumberofURBEntries = nr_vs_entries;
}
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_HS), urb) {
anv_batch_emit(batch, GENX(3DSTATE_URB_HS), urb) {
urb.HSURBStartingAddress = push_constant_chunks;
}
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_DS), urb) {
anv_batch_emit(batch, GENX(3DSTATE_URB_DS), urb) {
urb.DSURBStartingAddress = push_constant_chunks;
}
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_GS), urb) {
anv_batch_emit(batch, GENX(3DSTATE_URB_GS), urb) {
urb.GSURBStartingAddress = push_constant_chunks + vs_chunks;
urb.GSURBEntryAllocationSize = gs_size - 1;
urb.GSNumberofURBEntries = nr_gs_entries;
}
}
static inline void
emit_urb_setup(struct anv_pipeline *pipeline)
{
unsigned vs_entry_size =
(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT) ?
get_vs_prog_data(pipeline)->base.urb_entry_size : 0;
unsigned gs_entry_size =
(pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT) ?
get_gs_prog_data(pipeline)->base.urb_entry_size : 0;
genX(emit_urb_setup)(pipeline->device, &pipeline->batch,
pipeline->active_stages, vs_entry_size, gs_entry_size,
pipeline->urb.l3_config);
}
static void
emit_3dstate_sbe(struct anv_pipeline *pipeline)
{