intel: struct bitset is renamed to brw_bitset
Static struct bitset was renamed to brw_bitset as a struct bitset is defined in sys/_bitset.h included by pthread_np.h on FreeBSD that is indirectly included by src/intel/compiler/brw_nir_lower_shader_calls.c Signed-off-by: Eleni Maria Stea <elene.mst@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11203>
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@@ -78,15 +78,19 @@ instr_is_shader_call(nir_instr *instr)
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intrin->intrinsic == nir_intrinsic_execute_callable;
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}
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struct bitset {
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/* Previously named bitset, it had to be renamed as FreeBSD defines a struct
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* named bitset in sys/_bitset.h required by pthread_np.h which is included
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* from src/util/u_thread.h that is indirectly included by this file.
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*/
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struct brw_bitset {
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BITSET_WORD *set;
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unsigned size;
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};
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static struct bitset
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static struct brw_bitset
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bitset_create(void *mem_ctx, unsigned size)
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{
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return (struct bitset) {
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return (struct brw_bitset) {
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.set = rzalloc_array(mem_ctx, BITSET_WORD, BITSET_WORDS(size)),
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.size = size,
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};
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@@ -95,7 +99,7 @@ bitset_create(void *mem_ctx, unsigned size)
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static bool
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src_is_in_bitset(nir_src *src, void *_set)
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{
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struct bitset *set = _set;
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struct brw_bitset *set = _set;
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assert(src->is_ssa);
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/* Any SSA values which were added after we generated liveness information
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@@ -110,7 +114,7 @@ src_is_in_bitset(nir_src *src, void *_set)
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}
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static void
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add_ssa_def_to_bitset(nir_ssa_def *def, struct bitset *set)
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add_ssa_def_to_bitset(nir_ssa_def *def, struct brw_bitset *set)
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{
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if (def->index >= set->size)
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return;
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@@ -119,7 +123,7 @@ add_ssa_def_to_bitset(nir_ssa_def *def, struct bitset *set)
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}
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static bool
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can_remat_instr(nir_instr *instr, struct bitset *remat)
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can_remat_instr(nir_instr *instr, struct brw_bitset *remat)
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{
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/* Set of all values which are trivially re-materializable and we shouldn't
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* ever spill them. This includes:
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@@ -200,7 +204,7 @@ can_remat_instr(nir_instr *instr, struct bitset *remat)
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}
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static bool
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can_remat_ssa_def(nir_ssa_def *def, struct bitset *remat)
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can_remat_ssa_def(nir_ssa_def *def, struct brw_bitset *remat)
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{
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return can_remat_instr(def->parent_instr, remat);
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}
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@@ -320,7 +324,7 @@ spill_ssa_defs_and_lower_shader_calls(nir_shader *shader, uint32_t num_calls,
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const unsigned num_ssa_defs = impl->ssa_alloc;
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const unsigned live_words = BITSET_WORDS(num_ssa_defs);
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struct bitset trivial_remat = bitset_create(mem_ctx, num_ssa_defs);
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struct brw_bitset trivial_remat = bitset_create(mem_ctx, num_ssa_defs);
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/* Array of all live SSA defs which are spill candidates */
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nir_ssa_def **spill_defs =
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@@ -392,7 +396,7 @@ spill_ssa_defs_and_lower_shader_calls(nir_shader *shader, uint32_t num_calls,
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/* Make a copy of trivial_remat that we'll update as we crawl through
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* the live SSA defs and unspill them.
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*/
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struct bitset remat = bitset_create(mem_ctx, num_ssa_defs);
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struct brw_bitset remat = bitset_create(mem_ctx, num_ssa_defs);
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memcpy(remat.set, trivial_remat.set, live_words * sizeof(BITSET_WORD));
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/* Before the two builders are always separated by the call
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@@ -792,7 +796,7 @@ flatten_resume_if_ladder(nir_function_impl *impl,
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struct exec_list *child_list,
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bool child_list_contains_cursor,
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nir_instr *resume_instr,
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struct bitset *remat)
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struct brw_bitset *remat)
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{
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nir_shader *shader = impl->function->shader;
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nir_cf_list cf_list;
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@@ -979,7 +983,7 @@ lower_resume(nir_shader *shader, int call_idx)
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/* Used to track which things may have been assumed to be re-materialized
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* by the spilling pass and which we shouldn't delete.
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*/
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struct bitset remat = bitset_create(mem_ctx, impl->ssa_alloc);
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struct brw_bitset remat = bitset_create(mem_ctx, impl->ssa_alloc);
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/* Create a nop instruction to use as a cursor as we extract and re-insert
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* stuff into the CFG.
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