ac: select the GFX ring when halting waves with UMR on GFX10
GFX10 has two rings, so UMR want to know which one to halt. Select the first one by default. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -1080,7 +1080,7 @@ static void si_print_annotated_shader(struct si_shader *shader,
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static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
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{
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struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
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unsigned num_waves = ac_get_wave_info(waves);
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unsigned num_waves = ac_get_wave_info(sctx->chip_class, waves);
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fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET
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"\n\n", num_waves);
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