anv: Drop URB entry output read handling in 3DSTATE_XS.
Commit 566a0c43f0
started setting the
3DSTATE_SBE bit to override these values with the one calculated there.
So, they're dead. Stop setting them.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
@@ -1109,22 +1109,6 @@ get_scratch_space(const struct anv_shader_bin *bin)
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return ffs(bin->prog_data->total_scratch / 2048);
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}
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static uint32_t
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get_urb_output_offset()
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{
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/* Skip the VUE header and position slots */
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return 1;
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}
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UNUSED static uint32_t
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get_urb_output_length(const struct anv_shader_bin *bin)
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{
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const struct brw_vue_prog_data *prog_data =
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(const struct brw_vue_prog_data *)bin->prog_data;
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return (prog_data->vue_map.num_slots + 1) / 2 - get_urb_output_offset();
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}
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static void
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emit_3dstate_vs(struct anv_pipeline *pipeline)
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{
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@@ -1161,9 +1145,6 @@ emit_3dstate_vs(struct anv_pipeline *pipeline)
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vs_prog_data->base.base.dispatch_grf_start_reg;
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#if GEN_GEN >= 8
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vs.VertexURBEntryOutputReadOffset = get_urb_output_offset();
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vs.VertexURBEntryOutputLength = get_urb_output_length(vs_bin);
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vs.UserClipDistanceClipTestEnableBitmask =
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vs_prog_data->base.clip_distance_mask;
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vs.UserClipDistanceCullTestEnableBitmask =
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@@ -1264,10 +1245,6 @@ emit_3dstate_hs_te_ds(struct anv_pipeline *pipeline,
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tes_prog_data->base.base.dispatch_grf_start_reg;
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#if GEN_GEN >= 8
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ds.VertexURBEntryOutputReadOffset = 1;
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ds.VertexURBEntryOutputLength =
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(tes_prog_data->base.vue_map.num_slots + 1) / 2 - 1;
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ds.DispatchMode =
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tes_prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8 ?
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DISPATCH_MODE_SIMD8_SINGLE_PATCH :
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@@ -1340,9 +1317,6 @@ emit_3dstate_gs(struct anv_pipeline *pipeline)
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gs_prog_data->base.base.dispatch_grf_start_reg;
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#if GEN_GEN >= 8
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gs.VertexURBEntryOutputReadOffset = get_urb_output_offset();
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gs.VertexURBEntryOutputLength = get_urb_output_length(gs_bin);
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gs.UserClipDistanceClipTestEnableBitmask =
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gs_prog_data->base.clip_distance_mask;
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gs.UserClipDistanceCullTestEnableBitmask =
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