Revert "radv: Enable ray tracing pipelines by default"
This partially reverts commit 374bd4e1be
.
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23677>
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@@ -1235,6 +1235,8 @@ RADV driver environment variables
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enable NGG streamout
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``nggc``
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enable NGG culling on GPUs where it's not enabled by default (GFX10.1 only).
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``rt``
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enable rt pipelines whose implementation is still experimental.
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``sam``
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enable optimizations to move more driver internal objects to VRAM.
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``rtwave64``
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@@ -373,6 +373,7 @@ vkcts-navi21-valve:
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- .navi21-test-valve
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variables:
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GPU_VERSION: radv-navi21-aco
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RADV_PERFTEST: rt
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# Disabled due to its extremelly-broken nature
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.vkcts-navi21-llvm-valve:
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@@ -491,6 +492,7 @@ vkd3d-navi21-valve:
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- .radv-valve-manual-rules
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variables:
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VKD3D_PROTON_RESULTS: radv-navi21-vkd3d
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RADV_PERFTEST: rt
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VKD3D_CONFIG: dxr11
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vkd3d-vangogh-valve:
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@@ -83,12 +83,13 @@ enum {
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RADV_PERFTEST_GE_WAVE_32 = 1u << 5,
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RADV_PERFTEST_NO_SAM = 1u << 6,
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RADV_PERFTEST_SAM = 1u << 7,
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RADV_PERFTEST_NGGC = 1u << 8,
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RADV_PERFTEST_EMULATE_RT = 1u << 9,
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RADV_PERFTEST_RT_WAVE_64 = 1u << 10,
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RADV_PERFTEST_NGG_STREAMOUT = 1u << 11,
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RADV_PERFTEST_VIDEO_DECODE = 1u << 12,
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RADV_PERFTEST_DMA_SHADERS = 1u << 13,
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RADV_PERFTEST_RT = 1u << 8,
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RADV_PERFTEST_NGGC = 1u << 9,
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RADV_PERFTEST_EMULATE_RT = 1u << 10,
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RADV_PERFTEST_RT_WAVE_64 = 1u << 11,
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RADV_PERFTEST_NGG_STREAMOUT = 1u << 12,
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RADV_PERFTEST_VIDEO_DECODE = 1u << 13,
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RADV_PERFTEST_DMA_SHADERS = 1u << 14,
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};
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bool radv_init_trace(struct radv_device *device);
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@@ -96,6 +96,7 @@ static const struct debug_control radv_perftest_options[] = {
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{"gewave32", RADV_PERFTEST_GE_WAVE_32},
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{"nosam", RADV_PERFTEST_NO_SAM},
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{"sam", RADV_PERFTEST_SAM},
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{"rt", RADV_PERFTEST_RT},
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{"nggc", RADV_PERFTEST_NGGC},
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{"emulate_rt", RADV_PERFTEST_EMULATE_RT},
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{"rtwave64", RADV_PERFTEST_RT_WAVE_64},
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@@ -144,6 +145,7 @@ static const driOptionDescription radv_dri_options[] = {
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DRI_CONF_RADV_FLUSH_BEFORE_QUERY_COPY(false)
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DRI_CONF_RADV_ENABLE_UNIFIED_HEAP_ON_APU(false)
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DRI_CONF_RADV_TEX_NON_UNIFORM(false)
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DRI_CONF_RADV_RT(false)
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DRI_CONF_RADV_FLUSH_BEFORE_TIMESTAMP_WRITE(false)
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DRI_CONF_RADV_RT_WAVE64(false)
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DRI_CONF_RADV_APP_LAYER()
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@@ -38,8 +38,13 @@ radv_enable_rt(const struct radv_physical_device *pdevice, bool rt_pipelines)
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if (pdevice->rad_info.gfx_level < GFX10_3 && !radv_emulate_rt(pdevice))
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return false;
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if (rt_pipelines && pdevice->use_llvm)
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return false;
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if (rt_pipelines) {
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if (pdevice->use_llvm)
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return false;
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return (pdevice->instance->perftest_flags & RADV_PERFTEST_RT) ||
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driQueryOptionb(&pdevice->instance->dri_options, "radv_rt");
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}
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return true;
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}
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@@ -113,6 +113,7 @@ Application bugs worked around in this file:
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<application name="DOOM Eternal" application_name_match="DOOMEternal">
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<option name="radv_zero_vram" value="true" />
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<option name="radv_rt" value="true" />
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</application>
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<application name="No Man's Sky" application_name_match="No Man's Sky">
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@@ -143,6 +144,14 @@ Application bugs worked around in this file:
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<option name="radv_enable_unified_heap_on_apu" value="true" />
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</application>
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<application name="Quake II RTX" application_name_match="quake 2 pathtracing">
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<option name="radv_rt" value="true" />
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</application>
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<application name="Control (DX12)" application_name_match="Control_DX12.exe">
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<option name="radv_rt" value="true" />
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</application>
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<application name="Metro Exodus (Linux native)" application_name_match="metroexodus">
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<option name="radv_app_layer" value="metroexodus" />
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</application>
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@@ -637,6 +637,10 @@
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DRI_CONF_OPT_B(radv_tex_non_uniform, def, \
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"Always mark texture sample operations as non-uniform.")
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#define DRI_CONF_RADV_RT(def) \
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DRI_CONF_OPT_B(radv_rt, def, \
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"Expose support for VK_KHR_ray_tracing_pipeline")
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#define DRI_CONF_RADV_FLUSH_BEFORE_TIMESTAMP_WRITE(def) \
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DRI_CONF_OPT_B(radv_flush_before_timestamp_write, def, \
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"Wait for previous commands to finish before writing timestamps")
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