agx: Lower coordinates for cube map array images

Annoyingly different from texture coordinates.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25052>
This commit is contained in:
Alyssa Rosenzweig
2023-08-18 19:04:08 -04:00
committed by Marge Bot
parent fb76f6cc6e
commit 49951ef3cc

View File

@@ -687,12 +687,9 @@ image_texel_address(nir_builder *b, nir_intrinsic_instr *intr,
return nir_iadd(b, base, nir_u2u64(b, total_B));
}
static bool
static void
lower_buffer_image(nir_builder *b, nir_intrinsic_instr *intr)
{
if (nir_intrinsic_image_dim(intr) != GLSL_SAMPLER_DIM_BUF)
return false;
nir_def *coord_vector = intr->src[1].ssa;
nir_def *coord = nir_channel(b, coord_vector, 0);
@@ -702,22 +699,36 @@ lower_buffer_image(nir_builder *b, nir_intrinsic_instr *intr)
nir_def *coord2d = coords_for_buffer_texture(b, coord);
nir_src_rewrite(&intr->src[1], nir_pad_vector(b, coord2d, 4));
nir_intrinsic_set_image_dim(intr, GLSL_SAMPLER_DIM_2D);
return true;
}
static bool
static void
lower_1d_image(nir_builder *b, nir_intrinsic_instr *intr)
{
if (nir_intrinsic_image_dim(intr) != GLSL_SAMPLER_DIM_1D)
return false;
nir_def *coord = intr->src[1].ssa;
bool is_array = nir_intrinsic_image_array(intr);
nir_def *coord2d = coords_for_1d_texture(b, coord, is_array);
nir_src_rewrite(&intr->src[1], nir_pad_vector(b, coord2d, 4));
nir_intrinsic_set_image_dim(intr, GLSL_SAMPLER_DIM_2D);
return true;
}
/*
* AGX needs the face and the layer specified separately. This matches how NIR
* texture instructions work, but not how NIR image intrinsics work. Here we
* lower by dividing the combined layer-face into separate components which the
* compiler can consume.
*/
static void
lower_cube_array_image(nir_builder *b, nir_intrinsic_instr *intr)
{
nir_def *x = nir_channel(b, intr->src[1].ssa, 0);
nir_def *y = nir_channel(b, intr->src[1].ssa, 1);
nir_def *z = nir_channel(b, intr->src[1].ssa, 2);
nir_def *face = nir_umod_imm(b, z, 6);
nir_def *layer = nir_udiv_imm(b, z, 6);
nir_src_rewrite(&intr->src[1], nir_vec4(b, x, y, face, layer));
}
static bool
@@ -729,8 +740,28 @@ lower_images(nir_builder *b, nir_intrinsic_instr *intr, UNUSED void *data)
case nir_intrinsic_image_load:
case nir_intrinsic_image_store:
case nir_intrinsic_bindless_image_load:
case nir_intrinsic_bindless_image_store:
return lower_buffer_image(b, intr) || lower_1d_image(b, intr);
case nir_intrinsic_bindless_image_store: {
switch (nir_intrinsic_image_dim(intr)) {
case GLSL_SAMPLER_DIM_1D:
lower_1d_image(b, intr);
return true;
case GLSL_SAMPLER_DIM_BUF:
lower_buffer_image(b, intr);
return true;
case GLSL_SAMPLER_DIM_CUBE:
if (nir_intrinsic_image_array(intr)) {
lower_cube_array_image(b, intr);
return true;
}
return false;
default:
return false;
}
}
case nir_intrinsic_bindless_image_size:
nir_def_rewrite_uses(