nir: Make sure to set the texsrc type in nir drawpixels/bitmap lowering.
We were leaving an undefined value since the ralloc zeroing changes. Fixes nir_validate() failures on vc4. v2: Fix the color-index case of drawpixels as well. Reviewed-by: Rob Clark <robdclark@gmail.com> (v1)
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@@ -95,6 +95,7 @@ lower_bitmap(nir_shader *shader, nir_builder *b,
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tex->sampler_index = options->sampler;
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tex->texture_index = options->sampler;
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tex->dest_type = nir_type_float;
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tex->src[0].src_type = nir_tex_src_coord;
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tex->src[0].src = nir_src_for_ssa(texcoord);
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nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
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@@ -134,6 +134,7 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
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tex->sampler_index = state->options->drawpix_sampler;
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tex->texture_index = state->options->drawpix_sampler;
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tex->dest_type = nir_type_float;
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tex->src[0].src_type = nir_tex_src_coord;
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tex->src[0].src = nir_src_for_ssa(texcoord);
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nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
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@@ -161,6 +162,7 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
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tex->sampler_index = state->options->pixelmap_sampler;
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tex->texture_index = state->options->pixelmap_sampler;
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tex->dest_type = nir_type_float;
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tex->src[0].src_type = nir_tex_src_coord;
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tex->src[0].src = nir_src_for_ssa(nir_swizzle(b, def, swiz_xy, 2, true));
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nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
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@@ -174,6 +176,7 @@ lower_color(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
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tex->coord_components = 2;
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tex->sampler_index = state->options->pixelmap_sampler;
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tex->dest_type = nir_type_float;
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tex->src[0].src_type = nir_tex_src_coord;
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tex->src[0].src = nir_src_for_ssa(nir_swizzle(b, def, swiz_zw, 2, true));
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nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
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