gallium: add face, dirtyLevels params to pipe->texture_update()
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
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@@ -174,7 +174,8 @@ softpipe_get_tex_surface_screen(struct pipe_screen *screen,
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static void
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softpipe_texture_update(struct pipe_context *pipe,
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struct pipe_texture *texture)
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struct pipe_texture *texture,
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uint face, uint levelsMask)
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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uint unit;
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