s/buffer/arrays/

This commit is contained in:
Brian Paul
2006-06-12 20:02:11 +00:00
parent d2fb24a671
commit 48c03d7c9f

View File

@@ -109,7 +109,6 @@ _mesa_initialize_array_object( GLcontext *ctx,
{
GLuint i;
obj->Name = name;
/* Vertex arrays */
@@ -245,7 +244,6 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
struct gl_array_object *newObj = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
ASSERT(oldObj != NULL);
if ( oldObj->Name == id )
@@ -353,13 +351,13 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
/**
* Generate a set of unique array object IDs and store them in \c buffer.
* Generate a set of unique array object IDs and store them in \c arrays.
*
* \param n Number of IDs to generate.
* \param buffer Array of \c n locations to store the IDs.
* \param arrays Array of \c n locations to store the IDs.
*/
void GLAPIENTRY
_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer)
_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
{
GET_CURRENT_CONTEXT(ctx);
GLuint first;
@@ -371,7 +369,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer)
return;
}
if (!buffer) {
if (!arrays) {
return;
}
@@ -394,7 +392,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer)
return;
}
_mesa_save_array_object(ctx, obj);
buffer[i] = first + i;
arrays[i] = first + i;
}
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);