st/mesa: whitespace fixes
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@@ -187,7 +187,7 @@ void st_init_limits(struct st_context *st)
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options->EmitNoIndirectUniform = !screen->get_shader_param(screen, sh,
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PIPE_SHADER_CAP_INDIRECT_CONST_ADDR);
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if(options->EmitNoLoops)
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if (options->EmitNoLoops)
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options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
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}
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@@ -539,8 +539,8 @@ void st_init_extensions(struct st_context *st)
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_RENDER_TARGET) &&
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!screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_RENDER_TARGET) &&
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_RENDER_TARGET) &&
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!screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_RENDER_TARGET) &&
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