mesa: fix issues around multisample enable

multisample enable is enabled by default, however gl mandates multisample
rendering rules only apply if there's also a multisampled buffer.
This commit is contained in:
Roland Scheidegger
2008-07-02 20:08:27 +02:00
parent cc31eecbcb
commit 489fc4d10a
6 changed files with 22 additions and 4 deletions

View File

@@ -254,7 +254,7 @@ static void update_raster_state( struct st_context *st )
raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
if (ctx->Multisample.Enabled)
if (ctx->Multisample._Enabled)
raster->multisample = 1;
/* _NEW_SCISSOR */