st/mesa: advertise ARB_shading_language_packing for GLSL >= 1.30
Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -597,6 +597,7 @@ void st_init_extensions(struct st_context *st)
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/* Extensions that either depend on GLSL 1.30 or are a subset thereof. */
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ctx->Extensions.ARB_conservative_depth = GL_TRUE;
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ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
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ctx->Extensions.ARB_shading_language_packing = GL_TRUE;
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ctx->Extensions.OES_depth_texture_cube_map = GL_TRUE;
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} else {
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/* Optional integer support for GLSL 1.2. */
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@@ -5167,6 +5167,21 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
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options->EmitNoIndirectUniform);
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}
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if (ctx->Extensions.ARB_shading_language_packing) {
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unsigned lower_inst = LOWER_PACK_SNORM_2x16 |
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LOWER_UNPACK_SNORM_2x16 |
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LOWER_PACK_UNORM_2x16 |
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LOWER_UNPACK_UNORM_2x16 |
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LOWER_PACK_SNORM_4x8 |
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LOWER_UNPACK_SNORM_4x8 |
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LOWER_UNPACK_UNORM_4x8 |
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LOWER_PACK_UNORM_4x8 |
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LOWER_PACK_HALF_2x16 |
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LOWER_UNPACK_HALF_2x16;
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lower_packing_builtins(ir, lower_inst);
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}
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do_mat_op_to_vec(ir);
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lower_instructions(ir,
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MOD_TO_FRACT |
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