Fixed includes & added a few hooks for the DRI.
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@@ -1,4 +1,4 @@
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/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
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/* $Id: extensions.c,v 1.5 1999/10/08 09:27:10 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -46,10 +46,11 @@ struct extension {
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static struct { int enabled; const char *name; } default_extensions[] = {
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{ ALWAYS_ENABLED, "GL_EXT_blend_color" },
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{ ALWAYS_ENABLED, "GL_EXT_blend_minmax" },
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{ ALWAYS_ENABLED, "GL_EXT_blend_logic_op" },
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{ ALWAYS_ENABLED, "GL_EXT_blend_subtract" },
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{ ALWAYS_ENABLED, "GL_EXT_paletted_texture" },
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{ DEFAULT_OFF, "ARB_imaging" },
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{ DEFAULT_ON, "GL_EXT_blend_minmax" },
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{ DEFAULT_ON, "GL_EXT_blend_logic_op" },
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{ DEFAULT_ON, "GL_EXT_blend_subtract" },
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{ DEFAULT_ON, "GL_EXT_paletted_texture" },
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{ DEFAULT_ON, "GL_EXT_point_parameters" },
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{ ALWAYS_ENABLED, "GL_EXT_polygon_offset" },
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{ ALWAYS_ENABLED, "GL_EXT_vertex_array" },
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@@ -62,7 +63,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {
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{ ALWAYS_ENABLED, "GL_EXT_abgr" },
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{ ALWAYS_ENABLED, "GL_SGIS_texture_edge_clamp" },
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{ ALWAYS_ENABLED, "GL_EXT_stencil_wrap" },
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{ ALWAYS_ENABLED, "GL_INGR_blend_func_separate" },
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{ DEFAULT_ON, "GL_INGR_blend_func_separate" },
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{ DEFAULT_ON, "GL_ARB_multitexture" },
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{ ALWAYS_ENABLED, "GL_NV_texgen_reflection" },
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{ DEFAULT_ON, "GL_PGI_misc_hints" },
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@@ -140,6 +141,7 @@ void gl_extensions_dtr( GLcontext *ctx )
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if (ctx->Extensions.ext_list) {
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foreach_s( i, nexti, ctx->Extensions.ext_list ) {
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remove_from_list( i );
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free( i );
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}
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@@ -205,7 +207,7 @@ const char *gl_extensions_get_string( GLcontext *ctx )
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* Also, this function does not yet do per-context function searches.
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* Not applicable to Mesa at this time.
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*/
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GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
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void (* gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ))()
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{
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struct proc {
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const char *name;
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