docs: Update status of GL 3.x related extensions
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@@ -25,7 +25,7 @@ Non-normalized Integer texture/framebuffer formats not started
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Packed depth/stencil formats DONE
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
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GL_EXT_texture_compression_rgtc not started
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Red and red/green texture formats Ian?
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Red and red/green texture formats DONE (swrast, i965)
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Transform feedback (GL_EXT_transform_feedback) ~50% done
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glBindFragDataLocation, glGetFragDataLocation,
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glBindBufferRange, glBindBufferBase commands
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@@ -44,7 +44,7 @@ Instanced drawing (GL_ARB_draw_instanced) ~50% done
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Buffer copying (GL_ARB_copy_buffer) DONE
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Primitive restart (GL_NV_primitive_restart) not started
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16 vertex texture image units not started
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Texture buffer objs (GL_ARB_textur_buffer_object) not started
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Texture buffer objs (GL_ARB_texture_buffer_object) not started
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Rectangular textures (GL_ARB_texture_rectangle) DONE
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Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
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Signed normalized texture formats ~50% done
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@@ -69,7 +69,7 @@ GL 3.3:
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GLSL 3.30 not started
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GL_ARB_blend_func_extended not started
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GL_ARB_explicit_attrib_location not started
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GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
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GL_ARB_occlusion_query2 not started
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GL_ARB_sampler_objects not started
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GL_ARB_texture_rgb10_a2ui not started
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