freedreno/ir3: small RA cleanup

Collapse is_temp() into it's only callsite, and pass compiler object as
struct rather than void.  Just cleanups to reduce noise in next patch.

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark
2018-08-10 14:16:54 -04:00
parent fdd35f497b
commit 4813060ed4
2 changed files with 8 additions and 13 deletions

View File

@@ -1004,7 +1004,7 @@ void ir3_sched_add_deps(struct ir3 *ir);
int ir3_sched(struct ir3 *ir);
/* register assignment: */
struct ir3_ra_reg_set * ir3_ra_alloc_reg_set(void *memctx);
struct ir3_ra_reg_set * ir3_ra_alloc_reg_set(struct ir3_compiler *compiler);
int ir3_ra(struct ir3 *ir3, enum shader_t type,
bool frag_coord, bool frag_face);

View File

@@ -194,9 +194,9 @@ build_q_values(unsigned int **q_values, unsigned off,
* really just four scalar registers. Don't let that confuse you.)
*/
struct ir3_ra_reg_set *
ir3_ra_alloc_reg_set(void *memctx)
ir3_ra_alloc_reg_set(struct ir3_compiler *compiler)
{
struct ir3_ra_reg_set *set = rzalloc(memctx, struct ir3_ra_reg_set);
struct ir3_ra_reg_set *set = rzalloc(compiler, struct ir3_ra_reg_set);
unsigned ra_reg_count, reg, first_half_reg, first_high_reg, base;
unsigned int **q_values;
@@ -365,8 +365,12 @@ size_to_class(unsigned sz, bool half, bool high)
}
static bool
is_temp(struct ir3_register *reg)
writes_gpr(struct ir3_instruction *instr)
{
if (is_store(instr))
return false;
/* is dest a normal temp register: */
struct ir3_register *reg = instr->regs[0];
if (reg->flags & (IR3_REG_CONST | IR3_REG_IMMED))
return false;
if ((reg->num == regid(REG_A0, 0)) ||
@@ -375,15 +379,6 @@ is_temp(struct ir3_register *reg)
return true;
}
static bool
writes_gpr(struct ir3_instruction *instr)
{
if (is_store(instr))
return false;
/* is dest a normal temp register: */
return is_temp(instr->regs[0]);
}
static bool
instr_before(struct ir3_instruction *a, struct ir3_instruction *b)
{