mesa: return INVALID_VALUE from WaitSync if timeout != GL_TIMEOUT_IGNORED

This was added in version 22 of the GL_ARB_sync spec.

Fixes gles3conform's sync_error_waitsync_timeout test.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Matt Turner
2012-11-13 13:49:51 -08:00
parent 32cc20d9f5
commit 47d862517e

View File

@@ -356,11 +356,8 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
return;
}
/* From the GL_ARB_sync spec:
*
* If the value of <timeout> is zero, then WaitSync does nothing.
*/
if (timeout == 0) {
if (timeout != GL_TIMEOUT_IGNORED) {
_mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync(timeout=0x%lx)", timeout);
return;
}