mesa/cs: Create the gl_compute_program struct, and the code to initialize it.

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Paul Berry
2014-01-07 15:50:39 -08:00
parent 9b34ae2e64
commit 47d480e3e4
3 changed files with 32 additions and 0 deletions

View File

@@ -278,6 +278,21 @@ _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *pro
}
/**
* Initialize a new compute program object.
*/
struct gl_program *
_mesa_init_compute_program(struct gl_context *ctx,
struct gl_compute_program *prog, GLenum target,
GLuint id)
{
if (prog)
return _mesa_init_program_struct( ctx, &prog->Base, target, id );
else
return NULL;
}
/**
* Initialize a new geometry program object.
*/
@@ -324,6 +339,11 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
CALLOC_STRUCT(gl_geometry_program),
target, id);
break;
case GL_COMPUTE_PROGRAM_NV:
prog = _mesa_init_compute_program(ctx,
CALLOC_STRUCT(gl_compute_program),
target, id);
break;
default:
_mesa_problem(ctx, "bad target in _mesa_new_program");
prog = NULL;