radv: remove dead code in radv_pipeline_get_nir()

We either import the NIR or the assembly, so this was never reached.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22264>
This commit is contained in:
Samuel Pitoiset
2023-04-03 10:46:03 +02:00
committed by Marge Bot
parent a9529d9644
commit 47c0820dc7

View File

@@ -2765,10 +2765,6 @@ radv_pipeline_get_nir(struct radv_device *device, struct radv_graphics_pipeline
if (!stages[s].entrypoint)
continue;
/* Do not try to get the NIR when we already have the assembly. */
if (pipeline->base.shaders[s])
continue;
int64_t stage_start = os_time_get_nano();
assert(retain_shaders || pipeline->base.shaders[s] == NULL);