added debug assertions to be sure drivers initialize all required function pointers

This commit is contained in:
Brian Paul
2001-02-12 19:04:30 +00:00
parent a81b3532f7
commit 479fa1db1d

View File

@@ -1,10 +1,10 @@
/* $Id: state.c,v 1.56 2001/02/06 21:42:48 brianp Exp $ */
/* $Id: state.c,v 1.57 2001/02/12 19:04:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -868,8 +868,8 @@ update_texture_state( GLcontext *ctx )
*/
void gl_update_state( GLcontext *ctx )
{
GLuint new_state = ctx->NewState;
GLuint oldneedeyecoords = ctx->_NeedEyeCoords;
const GLuint new_state = ctx->NewState;
const GLuint oldneedeyecoords = ctx->_NeedEyeCoords;
if (MESA_VERBOSE & VERBOSE_STATE)
gl_print_state("", new_state);
@@ -944,6 +944,74 @@ void gl_update_state( GLcontext *ctx )
*/
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
#ifdef DEBUG
/* At this point we can do some assertions to be sure the required device
* driver function pointers are all initialized.
*/
assert(ctx->Driver.GetString);
assert(ctx->Driver.UpdateState);
assert(ctx->Driver.Clear);
assert(ctx->Driver.SetDrawBuffer);
assert(ctx->Driver.SetReadBuffer);
assert(ctx->Driver.GetBufferSize);
if (ctx->Visual.rgbMode) {
assert(ctx->Driver.WriteRGBASpan);
assert(ctx->Driver.WriteRGBSpan);
assert(ctx->Driver.WriteMonoRGBASpan);
assert(ctx->Driver.WriteRGBAPixels);
assert(ctx->Driver.WriteMonoRGBAPixels);
assert(ctx->Driver.ReadRGBASpan);
assert(ctx->Driver.ReadRGBAPixels);
}
else {
assert(ctx->Driver.WriteCI32Span);
assert(ctx->Driver.WriteCI8Span);
assert(ctx->Driver.WriteMonoCISpan);
assert(ctx->Driver.WriteCI32Pixels);
assert(ctx->Driver.WriteMonoCIPixels);
assert(ctx->Driver.ReadCI32Span);
assert(ctx->Driver.ReadCI32Pixels);
}
if (ctx->Visual.accumRedBits > 0) {
assert(ctx->Driver.Accum);
}
assert(ctx->Driver.DrawPixels);
assert(ctx->Driver.ReadPixels);
assert(ctx->Driver.CopyPixels);
assert(ctx->Driver.Bitmap);
assert(ctx->Driver.ResizeBuffersMESA);
assert(ctx->Driver.TexImage1D);
assert(ctx->Driver.TexImage2D);
assert(ctx->Driver.TexImage3D);
assert(ctx->Driver.TexSubImage1D);
assert(ctx->Driver.TexSubImage2D);
assert(ctx->Driver.TexSubImage3D);
if (ctx->Extensions.ARB_texture_compression) {
assert(ctx->Driver.CompressedTexImage1D);
assert(ctx->Driver.CompressedTexImage2D);
assert(ctx->Driver.CompressedTexImage3D);
assert(ctx->Driver.CompressedTexSubImage1D);
assert(ctx->Driver.CompressedTexSubImage2D);
assert(ctx->Driver.CompressedTexSubImage3D);
assert(ctx->Driver.IsCompressedFormat);
assert(ctx->Driver.GetCompressedTexImage);
assert(ctx->Driver.BaseCompressedTexFormat);
}
assert(ctx->Driver.RenderStart);
assert(ctx->Driver.RenderFinish);
assert(ctx->Driver.BuildProjectedVertices);
assert(ctx->Driver.RenderPrimitive);
assert(ctx->Driver.PointsFunc);
assert(ctx->Driver.LineFunc);
assert(ctx->Driver.TriangleFunc);
assert(ctx->Driver.QuadFunc);
assert(ctx->Driver.ResetLineStipple);
assert(ctx->Driver.RenderInterp);
assert(ctx->Driver.RenderCopyPV);
assert(ctx->Driver.RenderClippedLine);
assert(ctx->Driver.RenderClippedPolygon);
#endif
ctx->Array.NewState = 0;
}