enable and clean-up of paletted texture code
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@@ -700,7 +700,7 @@ static const GLubyte *fxDDGetString(GLcontext *ctx, GLenum name)
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}
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}
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/* now make the GL_RENDERER string */
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sprintf(buffer, "Mesa DRI %s 20000420", hardware);
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sprintf(buffer, "Mesa DRI %s 20000510", hardware);
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return buffer;
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}
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case GL_VENDOR:
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@@ -900,7 +900,6 @@ void fxDDInitExtensions( GLcontext *ctx )
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gl_extensions_disable(ctx, "GL_EXT_blend_minmax");
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gl_extensions_disable(ctx, "GL_EXT_blend_subtract");
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gl_extensions_disable(ctx, "GL_EXT_blend_color");
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gl_extensions_disable(ctx, "GL_EXT_paletted_texture");
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gl_extensions_add(ctx, DEFAULT_ON, "3DFX_set_global_palette", 0);
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@@ -325,31 +325,31 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
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void fxDDTexDel(GLcontext *ctx, struct gl_texture_object *tObj)
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{
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fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
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tfxTexInfo *ti=fxTMGetTexInfo(tObj);
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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tfxTexInfo *ti = fxTMGetTexInfo(tObj);
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if (MESA_VERBOSE&VERBOSE_DRIVER) {
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fprintf(stderr,"fxmesa: fxDDTexDel(%d,%x)\n",tObj->Name,(GLuint)ti);
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if (MESA_VERBOSE & VERBOSE_DRIVER) {
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fprintf(stderr, "fxmesa: fxDDTexDel(%d,%p)\n", tObj->Name, ti);
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}
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if (!ti)
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return;
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fxTMFreeTexture(fxMesa,tObj);
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fxTMFreeTexture(fxMesa, tObj);
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FREE(ti);
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tObj->DriverData=NULL;
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tObj->DriverData = NULL;
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ctx->NewState|=NEW_TEXTURING;
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ctx->NewState |= NEW_TEXTURING;
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}
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/*
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* Convert gl_color_table table to Glide's format.
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* Convert a gl_color_table texture palette to Glide's format.
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*/
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static void convertPalette(FxU32 data[256], const struct gl_color_table *table)
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static void
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convertPalette(FxU32 data[256], const struct gl_color_table *table)
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{
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const GLubyte *tableUB = (const GLubyte *) table->Table;
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GLint width = table->Size;
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@@ -415,28 +415,28 @@ static void convertPalette(FxU32 data[256], const struct gl_color_table *table)
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void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj)
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{
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fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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if (tObj) {
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/* per-texture palette */
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tfxTexInfo *ti;
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if (MESA_VERBOSE&VERBOSE_DRIVER) {
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fprintf(stderr,"fxmesa: fxDDTexPalette(%d,%x)\n",
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tObj->Name,(GLuint)tObj->DriverData);
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if (MESA_VERBOSE & VERBOSE_DRIVER) {
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fprintf(stderr, "fxmesa: fxDDTexPalette(%d,%x)\n",
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tObj->Name, (GLuint) tObj->DriverData);
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}
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if (!tObj->DriverData)
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tObj->DriverData=fxAllocTexObjData(fxMesa);
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ti=fxTMGetTexInfo(tObj);
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tObj->DriverData = fxAllocTexObjData(fxMesa);
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ti = fxTMGetTexInfo(tObj);
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convertPalette(ti->palette.data, &tObj->Palette);
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fxTexInvalidate(ctx,tObj);
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fxTexInvalidate(ctx, tObj);
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}
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else {
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/* global texture palette */
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if (MESA_VERBOSE&VERBOSE_DRIVER) {
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fprintf(stderr,"fxmesa: fxDDTexPalette(global)\n");
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if (MESA_VERBOSE & VERBOSE_DRIVER) {
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fprintf(stderr, "fxmesa: fxDDTexPalette(global)\n");
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}
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convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette);
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fxMesa->new_state|=FX_NEW_TEXTURING;
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fxMesa->new_state |= FX_NEW_TEXTURING;
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ctx->Driver.RenderStart = fxSetupFXUnits;
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}
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}
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@@ -444,33 +444,35 @@ void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj)
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void fxDDTexUseGlbPalette(GLcontext *ctx, GLboolean state)
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{
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fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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if (MESA_VERBOSE&VERBOSE_DRIVER) {
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fprintf(stderr,"fxmesa: fxDDTexUseGlbPalette(%d)\n",state);
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}
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if(state) {
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fxMesa->haveGlobalPaletteTexture=1;
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if (state) {
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fxMesa->haveGlobalPaletteTexture = 1;
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FX_grTexDownloadTable(GR_TMU0,GR_TEXTABLE_PALETTE,&(fxMesa->glbPalette));
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FX_grTexDownloadTable(GR_TMU0,GR_TEXTABLE_PALETTE, &(fxMesa->glbPalette));
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if (fxMesa->haveTwoTMUs)
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FX_grTexDownloadTable(GR_TMU1,GR_TEXTABLE_PALETTE,&(fxMesa->glbPalette));
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} else {
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fxMesa->haveGlobalPaletteTexture=0;
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FX_grTexDownloadTable(GR_TMU1, GR_TEXTABLE_PALETTE, &(fxMesa->glbPalette));
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}
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else {
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fxMesa->haveGlobalPaletteTexture = 0;
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if((ctx->Texture.Unit[0].Current==ctx->Texture.Unit[0].CurrentD[2]) &&
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(ctx->Texture.Unit[0].Current!=NULL)) {
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struct gl_texture_object *tObj=ctx->Texture.Unit[0].Current;
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if ((ctx->Texture.Unit[0].Current == ctx->Texture.Unit[0].CurrentD[2]) &&
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(ctx->Texture.Unit[0].Current != NULL)) {
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struct gl_texture_object *tObj = ctx->Texture.Unit[0].Current;
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if (!tObj->DriverData)
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tObj->DriverData=fxAllocTexObjData(fxMesa);
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tObj->DriverData = fxAllocTexObjData(fxMesa);
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fxTexInvalidate(ctx,tObj);
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fxTexInvalidate(ctx, tObj);
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}
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}
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}
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static int logbase2(int n)
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{
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GLint i = 1;
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