llvmpipe: do some null pointer checking

This commit is contained in:
Brian Paul
2010-05-04 13:23:41 -06:00
parent 0671c6b589
commit 477b0d838b

View File

@@ -644,6 +644,7 @@ lp_setup_update_state( struct lp_setup_context *setup )
stored = lp_scene_alloc_aligned(scene, 4 * 16, 16);
if (stored) {
/* smear each blend color component across 16 ubyte elements */
for (i = 0; i < 4; ++i) {
uint8_t c = float_to_ubyte(setup->blend_color.current.color[i]);
@@ -654,6 +655,8 @@ lp_setup_update_state( struct lp_setup_context *setup )
setup->blend_color.stored = stored;
setup->fs.current.jit_context.blend_color = setup->blend_color.stored;
}
setup->dirty |= LP_SETUP_NEW_FS;
}
@@ -662,6 +665,7 @@ lp_setup_update_state( struct lp_setup_context *setup )
stored = lp_scene_alloc_aligned(scene, 4 * sizeof(int32_t), 16);
if (stored) {
stored[0] = (float) setup->scissor.current.minx;
stored[1] = (float) setup->scissor.current.miny;
stored[2] = (float) setup->scissor.current.maxx;
@@ -673,6 +677,7 @@ lp_setup_update_state( struct lp_setup_context *setup )
setup->fs.current.jit_context.scissor_ymin = stored[1];
setup->fs.current.jit_context.scissor_xmax = stored[2];
setup->fs.current.jit_context.scissor_ymax = stored[3];
}
setup->dirty |= LP_SETUP_NEW_FS;
}