glsl: Implement constant expr evaluation for bitwise logic ops
Implement by adding the following cases to ir_exporession::constant_expression_value(): - ir_binop_bit_and - ir_binop_bit_or - ir_binop_bit_xor
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committed by
Kenneth Graunke

parent
adea8150a7
commit
4761d0d22b
@@ -728,6 +728,60 @@ ir_expression::constant_expression_value()
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}
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break;
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case ir_binop_bit_and:
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for (unsigned c = 0, c0 = 0, c1 = 0;
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c < components;
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c0 += c0_inc, c1 += c1_inc, c++) {
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switch (op[0]->type->base_type) {
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case GLSL_TYPE_INT:
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data.i[c] = op[0]->value.i[c0] & op[1]->value.i[c1];
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break;
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case GLSL_TYPE_UINT:
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data.u[c] = op[0]->value.u[c0] & op[1]->value.u[c1];
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break;
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default:
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assert(0);
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}
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}
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break;
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case ir_binop_bit_or:
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for (unsigned c = 0, c0 = 0, c1 = 0;
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c < components;
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c0 += c0_inc, c1 += c1_inc, c++) {
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switch (op[0]->type->base_type) {
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case GLSL_TYPE_INT:
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data.i[c] = op[0]->value.i[c0] | op[1]->value.i[c1];
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break;
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case GLSL_TYPE_UINT:
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data.u[c] = op[0]->value.u[c0] | op[1]->value.u[c1];
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break;
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default:
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assert(0);
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}
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}
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break;
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case ir_binop_bit_xor:
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for (unsigned c = 0, c0 = 0, c1 = 0;
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c < components;
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c0 += c0_inc, c1 += c1_inc, c++) {
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switch (op[0]->type->base_type) {
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case GLSL_TYPE_INT:
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data.i[c] = op[0]->value.i[c0] ^ op[1]->value.i[c1];
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break;
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case GLSL_TYPE_UINT:
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data.u[c] = op[0]->value.u[c0] ^ op[1]->value.u[c1];
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break;
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default:
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assert(0);
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}
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}
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break;
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default:
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/* FINISHME: Should handle all expression types. */
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return NULL;
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