Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
etc. after calling glRenderBufferStorageEXT gave undefined results.
This commit is contained in:
@@ -527,7 +527,6 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (target != GL_RENDERBUFFER_EXT) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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@@ -535,6 +534,8 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (renderbuffer) {
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newRb = lookup_renderbuffer(ctx, renderbuffer);
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if (newRb == &DummyRenderbuffer) {
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@@ -578,6 +579,7 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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for (i = 0; i < n; i++) {
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if (renderbuffers[i] > 0) {
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@@ -700,7 +702,6 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (target != GL_RENDERBUFFER_EXT) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glRenderbufferStorageEXT(target)");
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@@ -731,6 +732,8 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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/* Now allocate the storage */
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ASSERT(rb->AllocStorage);
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if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
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@@ -776,6 +779,8 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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switch (pname) {
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case GL_RENDERBUFFER_WIDTH_EXT:
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*params = ctx->CurrentRenderbuffer->Width;
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@@ -870,13 +875,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (target != GL_FRAMEBUFFER_EXT) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (framebuffer) {
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/* Binding a user-created framebuffer object */
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newFb = lookup_framebuffer(ctx, framebuffer);
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@@ -927,6 +933,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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for (i = 0; i < n; i++) {
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if (framebuffers[i] > 0) {
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@@ -1008,6 +1015,8 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
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return GL_FRAMEBUFFER_COMPLETE_EXT;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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_mesa_test_framebuffer_completeness(ctx, ctx->DrawBuffer);
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return ctx->DrawBuffer->_Status;
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}
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@@ -1070,7 +1079,6 @@ _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS); /* XXX check */
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if (error_check_framebuffer_texture(ctx, 1, target, attachment,
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textarget, texture, level))
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@@ -1085,6 +1093,8 @@ _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (texture) {
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texObj = (struct gl_texture_object *)
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_mesa_HashLookup(ctx->Shared->TexObjects, texture);
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@@ -1104,8 +1114,6 @@ _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
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texObj = NULL;
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}
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ctx->Driver.RenderbufferTexture(ctx, att, texObj, textarget, level, 0);
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_mesa_update_framebuffer_visual(ctx->DrawBuffer);
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}
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@@ -1118,7 +1126,6 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS); /* XXX check */
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if (error_check_framebuffer_texture(ctx, 2, target, attachment,
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textarget, texture, level))
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@@ -1135,6 +1142,8 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (texture) {
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texObj = (struct gl_texture_object *)
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_mesa_HashLookup(ctx->Shared->TexObjects, texture);
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@@ -1158,7 +1167,6 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
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texObj = NULL;
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}
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ctx->Driver.RenderbufferTexture(ctx, att, texObj, textarget, level, 0);
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_mesa_update_framebuffer_visual(ctx->DrawBuffer);
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}
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@@ -1172,7 +1180,6 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS); /* XXX check */
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if (error_check_framebuffer_texture(ctx, 3, target, attachment,
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textarget, texture, level))
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@@ -1187,6 +1194,8 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (texture) {
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const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
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texObj = (struct gl_texture_object *)
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@@ -1213,7 +1222,6 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
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}
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ctx->Driver.RenderbufferTexture(ctx, att, texObj, textarget,
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level, zoffset);
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_mesa_update_framebuffer_visual(ctx->DrawBuffer);
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}
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@@ -1227,7 +1235,6 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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if (target != GL_FRAMEBUFFER_EXT) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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@@ -1267,10 +1274,10 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
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rb = NULL;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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assert(ctx->Driver.FramebufferRenderbuffer);
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ctx->Driver.FramebufferRenderbuffer(ctx, att, rb);
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_mesa_update_framebuffer_visual(ctx->DrawBuffer);
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}
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@@ -1302,6 +1309,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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switch (pname) {
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case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
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*params = att->Type;
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@@ -1361,6 +1370,7 @@ _mesa_GenerateMipmapEXT(GLenum target)
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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switch (target) {
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case GL_TEXTURE_1D:
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@@ -328,23 +328,33 @@ _mesa_update_draw_buffer_bounds(GLcontext *ctx)
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void
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_mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
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{
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GLuint i;
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assert(fb->Name != 0);
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_mesa_bzero(&fb->Visual, sizeof(fb->Visual));
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fb->Visual.rgbMode = GL_TRUE;
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fb->Visual.rgbMode = GL_TRUE; /* assume this */
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if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) {
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fb->Visual.redBits
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= fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer->RedBits;
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fb->Visual.greenBits
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= fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer->GreenBits;
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fb->Visual.blueBits
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= fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer->BlueBits;
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fb->Visual.alphaBits
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= fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer->AlphaBits;
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fb->Visual.rgbBits
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= fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits;
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/* find first RGB or CI renderbuffer */
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for (i = 0; i < BUFFER_COUNT; i++) {
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if (fb->Attachment[i].Renderbuffer) {
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const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
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if (rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB) {
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fb->Visual.redBits = rb->RedBits;
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fb->Visual.greenBits = rb->GreenBits;
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fb->Visual.blueBits = rb->BlueBits;
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fb->Visual.alphaBits = rb->AlphaBits;
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fb->Visual.rgbBits = fb->Visual.redBits
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+ fb->Visual.greenBits + fb->Visual.blueBits;
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fb->Visual.floatMode = GL_FALSE;
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break;
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}
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else if (rb->_BaseFormat == GL_COLOR_INDEX) {
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fb->Visual.indexBits = rb->IndexBits;
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fb->Visual.rgbMode = GL_FALSE;
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break;
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}
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}
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}
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if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
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@@ -380,8 +390,10 @@ _mesa_update_framebuffer(GLcontext *ctx)
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GLuint output;
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/* Completeness only matters for user-created framebuffers */
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if (fb->Name != 0)
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if (fb->Name != 0) {
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_mesa_test_framebuffer_completeness(ctx, fb);
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_mesa_update_framebuffer_visual(fb);
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}
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/*
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* Update the list of color drawing renderbuffer pointers.
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@@ -11,6 +11,7 @@
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#include "get.h"
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#include "macros.h"
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#include "mtypes.h"
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#include "state.h"
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#include "texcompress.h"
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@@ -85,6 +86,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
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if (!params)
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return;
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if (ctx->NewState)
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_mesa_update_state(ctx);
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if (ctx->Driver.GetBooleanv &&
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ctx->Driver.GetBooleanv(ctx, pname, params))
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return;
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@@ -1912,6 +1916,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
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if (!params)
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return;
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if (ctx->NewState)
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_mesa_update_state(ctx);
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if (ctx->Driver.GetFloatv &&
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ctx->Driver.GetFloatv(ctx, pname, params))
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return;
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@@ -3739,6 +3746,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
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if (!params)
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return;
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if (ctx->NewState)
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_mesa_update_state(ctx);
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if (ctx->Driver.GetIntegerv &&
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ctx->Driver.GetIntegerv(ctx, pname, params))
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return;
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@@ -1025,6 +1025,9 @@ def EmitGetFunction(stateVars, returnType):
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print " if (!params)"
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print " return;"
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print ""
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print " if (ctx->NewState)"
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print " _mesa_update_state(ctx);"
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print ""
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print " if (ctx->Driver.%s &&" % function
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print " ctx->Driver.%s(ctx, pname, params))" % function
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print " return;"
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@@ -1075,6 +1078,7 @@ def EmitHeader():
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#include "get.h"
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#include "macros.h"
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#include "mtypes.h"
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#include "state.h"
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#include "texcompress.h"
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