docs: add GL3 GLX todo
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@@ -40,7 +40,7 @@ glTexParameterI, glGetTexParameterI commands DONE
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glVertexAttribI commands DONE (but converts int
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values to floats)
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Depth format cube textures 0% done
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GLX_ARB_create_context (GLX 1.4 is required) not started
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GL 3.1:
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@@ -69,6 +69,7 @@ Seamless cubemaps (GL_ARB_seamless_cube_map) DONE
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Multisample textures (GL_ARB_texture_multisample) not started
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Frag depth clamp (GL_ARB_depth_clamp) DONE
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Fence objects (GL_ARB_sync) DONE
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GLX_ARB_create_context_profile not started
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GL 3.3:
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