dispatch changes to minimize hassle with XFree86 libGL

This commit is contained in:
Brian Paul
2001-12-04 23:43:31 +00:00
parent c34cb25bdd
commit 471a774f43
16 changed files with 3320 additions and 3355 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: state.c,v 1.71 2001/11/18 23:52:38 brianp Exp $ */
/* $Id: state.c,v 1.72 2001/12/04 23:43:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -408,8 +408,8 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
#endif
/* 54. GL_EXT_point_parameters */
exec->PointParameterfARB = _mesa_PointParameterfEXT;
exec->PointParameterfvARB = _mesa_PointParameterfvEXT;
exec->PointParameterfEXT = _mesa_PointParameterfEXT;
exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
/* 78. GL_EXT_paletted_texture */
#if 0
@@ -457,26 +457,26 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
/* ARB 1. GL_ARB_multitexture */
exec->ActiveTexture = _mesa_ActiveTextureARB;
exec->ClientActiveTexture = _mesa_ClientActiveTextureARB;
exec->ActiveTextureARB = _mesa_ActiveTextureARB;
exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
/* ARB 3. GL_ARB_transpose_matrix */
exec->LoadTransposeMatrixd = _mesa_LoadTransposeMatrixdARB;
exec->LoadTransposeMatrixf = _mesa_LoadTransposeMatrixfARB;
exec->MultTransposeMatrixd = _mesa_MultTransposeMatrixdARB;
exec->MultTransposeMatrixf = _mesa_MultTransposeMatrixfARB;
exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
/* ARB 5. GL_ARB_multisample */
exec->SampleCoverage = _mesa_SampleCoverageARB;
exec->SampleCoverageARB = _mesa_SampleCoverageARB;
/* ARB 12. GL_ARB_texture_compression */
exec->CompressedTexImage3D = _mesa_CompressedTexImage3DARB;
exec->CompressedTexImage2D = _mesa_CompressedTexImage2DARB;
exec->CompressedTexImage1D = _mesa_CompressedTexImage1DARB;
exec->CompressedTexSubImage3D = _mesa_CompressedTexSubImage3DARB;
exec->CompressedTexSubImage2D = _mesa_CompressedTexSubImage2DARB;
exec->CompressedTexSubImage1D = _mesa_CompressedTexSubImage1DARB;
exec->GetCompressedTexImage = _mesa_GetCompressedTexImageARB;
exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
/* GL_ARB_window_pos */
exec->WindowPos2dARB = _mesa_WindowPos2dARB;