i965: Port push constant code to genxml.

The following states are ported on this patch:
   - gen6_gs_push_constants
   - gen6_vs_push_constants
   - gen6_wm_push_constants
   - gen7_tes_push_constants

v2:
   - Use helper to setup brw_address (Kristian)
v3:
   - Do not use macro for upload_constant_state (Ken)
   - Do not re-declare MOCS macro (Ken)
v4: (by Ken)
   - Drop more dead code, change brw->gen checks to GEN_GEN, style nits

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Rafael Antognolli
2017-04-05 16:22:43 -07:00
committed by Kenneth Graunke
parent d729936c5e
commit 46d8f9454f
9 changed files with 226 additions and 385 deletions

View File

@@ -87,11 +87,7 @@ i965_FILES = \
gen6_sol.c \
gen6_urb.c \
gen6_viewport_state.c \
gen6_vs_state.c \
gen6_wm_state.c \
gen7_cs_state.c \
gen7_ds_state.c \
gen7_hs_state.c \
gen7_l3_state.c \
gen7_misc_state.c \
gen7_sol_state.c \

View File

@@ -109,7 +109,6 @@ extern const struct brw_tracked_state brw_cs_state;
extern const struct brw_tracked_state gen7_cs_push_constants;
extern const struct brw_tracked_state gen6_binding_table_pointers;
extern const struct brw_tracked_state gen6_color_calc_state;
extern const struct brw_tracked_state gen6_gs_push_constants;
extern const struct brw_tracked_state gen6_gs_binding_table;
extern const struct brw_tracked_state gen6_multisample_state;
extern const struct brw_tracked_state gen6_renderbuffer_surfaces;
@@ -118,13 +117,9 @@ extern const struct brw_tracked_state gen6_sol_surface;
extern const struct brw_tracked_state gen6_sf_vp;
extern const struct brw_tracked_state gen6_urb;
extern const struct brw_tracked_state gen6_viewport_state;
extern const struct brw_tracked_state gen6_vs_push_constants;
extern const struct brw_tracked_state gen6_wm_push_constants;
extern const struct brw_tracked_state gen7_depthbuffer;
extern const struct brw_tracked_state gen7_tcs_push_constants;
extern const struct brw_tracked_state gen7_l3_state;
extern const struct brw_tracked_state gen7_push_constant_space;
extern const struct brw_tracked_state gen7_tes_push_constants;
extern const struct brw_tracked_state gen7_urb;
extern const struct brw_tracked_state haswell_cut_index;
extern const struct brw_tracked_state gen8_index_buffer;

View File

@@ -27,79 +27,6 @@
#include "intel_batchbuffer.h"
#include "program/prog_parameter.h"
void
gen7_upload_constant_state(struct brw_context *brw,
const struct brw_stage_state *stage_state,
bool active, unsigned opcode)
{
uint32_t mocs = brw->gen < 8 ? GEN7_MOCS_L3 : 0;
/* Disable if the shader stage is inactive or there are no push constants. */
active = active && stage_state->push_const_size != 0;
int dwords = brw->gen >= 8 ? 11 : 7;
BEGIN_BATCH(dwords);
OUT_BATCH(opcode << 16 | (dwords - 2));
/* Workaround for SKL+ (we use option #2 until we have a need for more
* constant buffers). This comes from the documentation for 3DSTATE_CONSTANT_*
*
* The driver must ensure The following case does not occur without a flush
* to the 3D engine: 3DSTATE_CONSTANT_* with buffer 3 read length equal to
* zero committed followed by a 3DSTATE_CONSTANT_* with buffer 0 read length
* not equal to zero committed. Possible ways to avoid this condition
* include:
* 1. always force buffer 3 to have a non zero read length
* 2. always force buffer 0 to a zero read length
*/
if (brw->gen >= 9 && active) {
OUT_BATCH(0);
OUT_BATCH(stage_state->push_const_size);
} else {
OUT_BATCH(active ? stage_state->push_const_size : 0);
OUT_BATCH(0);
}
/* Pointer to the constant buffer. Covered by the set of state flags
* from gen6_prepare_wm_contants
*/
if (brw->gen >= 9 && active) {
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
/* XXX: When using buffers other than 0, you need to specify the
* graphics virtual address regardless of INSPM/debug bits
*/
OUT_RELOC64(brw->batch.bo, I915_GEM_DOMAIN_RENDER, 0,
stage_state->push_const_offset);
OUT_BATCH(0);
OUT_BATCH(0);
} else if (brw->gen >= 8) {
OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
} else {
OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
}
ADVANCE_BATCH();
/* On SKL+ the new constants don't take effect until the next corresponding
* 3DSTATE_BINDING_TABLE_POINTER_* command is parsed so we need to ensure
* that is sent
*/
if (brw->gen >= 9)
brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
}
/**
* Creates a streamed BO containing the push constants for the VS or GS on
* gen6+.

View File

@@ -31,39 +31,6 @@
#include "intel_batchbuffer.h"
#include "main/shaderapi.h"
static void
gen6_upload_gs_push_constants(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->gs.base;
/* BRW_NEW_GEOMETRY_PROGRAM */
const struct brw_program *gp = brw_program_const(brw->geometry_program);
if (gp) {
/* BRW_NEW_GS_PROG_DATA */
struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_GEOMETRY);
gen6_upload_push_constants(brw, &gp->program, prog_data, stage_state);
}
if (brw->gen >= 7)
gen7_upload_constant_state(brw, stage_state, gp, _3DSTATE_CONSTANT_GS);
}
const struct brw_tracked_state gen6_gs_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS |
_NEW_TRANSFORM,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_GS_PROG_DATA |
BRW_NEW_PUSH_CONSTANT_ALLOCATION,
},
.emit = gen6_upload_gs_push_constants,
};
void
upload_gs_state_for_tf(struct brw_context *brw)
{

View File

@@ -1,70 +0,0 @@
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
#include "program/prog_parameter.h"
#include "program/prog_statevars.h"
#include "main/shaderapi.h"
#include "intel_batchbuffer.h"
static void
gen6_upload_vs_push_constants(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->vs.base;
/* _BRW_NEW_VERTEX_PROGRAM */
const struct brw_program *vp = brw_program_const(brw->vertex_program);
/* BRW_NEW_VS_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_VERTEX);
gen6_upload_push_constants(brw, &vp->program, prog_data, stage_state);
if (brw->gen >= 7) {
if (brw->gen == 7 && !brw->is_haswell && !brw->is_baytrail)
gen7_emit_vs_workaround_flush(brw);
gen7_upload_constant_state(brw, stage_state, true /* active */,
_3DSTATE_CONSTANT_VS);
}
}
const struct brw_tracked_state gen6_vs_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS |
_NEW_TRANSFORM,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VS_PROG_DATA,
},
.emit = gen6_upload_vs_push_constants,
};

View File

@@ -1,70 +0,0 @@
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "compiler/brw_eu_defines.h"
#include "brw_util.h"
#include "brw_wm.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_statevars.h"
#include "main/shaderapi.h"
#include "main/framebuffer.h"
#include "intel_batchbuffer.h"
static void
gen6_upload_wm_push_constants(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->wm.base;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_program *fp = brw_program_const(brw->fragment_program);
/* BRW_NEW_FS_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->wm.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_FRAGMENT);
gen6_upload_push_constants(brw, &fp->program, prog_data, stage_state);
if (brw->gen >= 7) {
gen7_upload_constant_state(brw, &brw->wm.base, true,
_3DSTATE_CONSTANT_PS);
}
}
const struct brw_tracked_state gen6_wm_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA |
BRW_NEW_PUSH_CONSTANT_ALLOCATION,
},
.emit = gen6_upload_wm_push_constants,
};

View File

@@ -1,57 +0,0 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
#include "main/shaderapi.h"
static void
gen7_upload_tes_push_constants(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->tes.base;
/* BRW_NEW_TESS_PROGRAMS */
const struct brw_program *tep = brw_program_const(brw->tess_eval_program);
if (tep) {
/* BRW_NEW_TES_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->tes.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_TESS_EVAL);
gen6_upload_push_constants(brw, &tep->program, prog_data, stage_state);
}
gen7_upload_constant_state(brw, stage_state, tep, _3DSTATE_CONSTANT_DS);
}
const struct brw_tracked_state gen7_tes_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TES_PROG_DATA,
},
.emit = gen7_upload_tes_push_constants,
};

View File

@@ -1,60 +0,0 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
#include "main/shaderapi.h"
static void
gen7_upload_tcs_push_constants(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->tcs.base;
/* BRW_NEW_TESS_PROGRAMS */
const struct brw_program *tcp = brw_program_const(brw->tess_ctrl_program);
bool active = brw->tess_eval_program;
if (active) {
/* BRW_NEW_TCS_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->tcs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_TESS_CTRL);
gen6_upload_push_constants(brw, &tcp->program, prog_data, stage_state);
}
gen7_upload_constant_state(brw, stage_state, active, _3DSTATE_CONSTANT_HS);
}
const struct brw_tracked_state gen7_tcs_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_DEFAULT_TESS_LEVELS |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TCS_PROG_DATA,
},
.emit = gen7_upload_tcs_push_constants,
};

View File

@@ -42,6 +42,7 @@
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/glformats.h"
#include "main/shaderapi.h"
#include "main/stencil.h"
#include "main/transformfeedback.h"
#include "main/viewport.h"
@@ -100,6 +101,17 @@ render_bo(struct brw_bo *bo, uint32_t offset)
};
}
static inline struct brw_address
render_ro_bo(struct brw_bo *bo, uint32_t offset)
{
return (struct brw_address) {
.bo = bo,
.offset = offset,
.read_domains = I915_GEM_DOMAIN_RENDER,
.write_domain = 0,
};
}
static inline struct brw_address
instruction_bo(struct brw_bo *bo, uint32_t offset)
{
@@ -1750,6 +1762,144 @@ static const struct brw_tracked_state genX(scissor_state) = {
.emit = genX(upload_scissor_state),
};
#if GEN_GEN >= 7
UNUSED static const uint32_t push_constant_opcodes[] = {
[MESA_SHADER_VERTEX] = 21,
[MESA_SHADER_TESS_CTRL] = 25, /* HS */
[MESA_SHADER_TESS_EVAL] = 26, /* DS */
[MESA_SHADER_GEOMETRY] = 22,
[MESA_SHADER_FRAGMENT] = 23,
[MESA_SHADER_COMPUTE] = 0,
};
static void
upload_constant_state(struct brw_context *brw,
struct brw_stage_state *stage_state,
bool active, uint32_t stage)
{
UNUSED uint32_t mocs = GEN_GEN < 8 ? GEN7_MOCS_L3 : 0;
active = active && stage_state->push_const_size != 0;
brw_batch_emit(brw, GENX(3DSTATE_CONSTANT_VS), pkt) {
pkt._3DCommandSubOpcode = push_constant_opcodes[stage];
if (active) {
#if GEN_GEN >= 9
pkt.ConstantBody.ConstantBuffer2ReadLength =
stage_state->push_const_size;
pkt.ConstantBody.PointerToConstantBuffer2 =
render_ro_bo(brw->batch.bo, stage_state->push_const_offset);
#else
pkt.ConstantBody.ConstantBuffer0ReadLength =
stage_state->push_const_size;
pkt.ConstantBody.PointerToConstantBuffer0.offset =
stage_state->push_const_offset | mocs;
#endif
}
}
brw->ctx.NewDriverState |= GEN_GEN >= 9 ? BRW_NEW_SURFACES : 0;
}
#endif
static void
genX(upload_vs_push_constants)(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->vs.base;
/* _BRW_NEW_VERTEX_PROGRAM */
const struct brw_program *vp = brw_program_const(brw->vertex_program);
/* BRW_NEW_VS_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_VERTEX);
gen6_upload_push_constants(brw, &vp->program, prog_data, stage_state);
#if GEN_GEN >= 7
if (GEN_GEN == 7 && !GEN_IS_HASWELL && !brw->is_baytrail)
gen7_emit_vs_workaround_flush(brw);
upload_constant_state(brw, stage_state, true /* active */,
MESA_SHADER_VERTEX);
#endif
}
static const struct brw_tracked_state genX(vs_push_constants) = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS |
_NEW_TRANSFORM,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VS_PROG_DATA,
},
.emit = genX(upload_vs_push_constants),
};
static void
genX(upload_gs_push_constants)(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->gs.base;
/* BRW_NEW_GEOMETRY_PROGRAM */
const struct brw_program *gp = brw_program_const(brw->geometry_program);
if (gp) {
/* BRW_NEW_GS_PROG_DATA */
struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_GEOMETRY);
gen6_upload_push_constants(brw, &gp->program, prog_data, stage_state);
}
#if GEN_GEN >= 7
upload_constant_state(brw, stage_state, gp, MESA_SHADER_GEOMETRY);
#endif
}
static const struct brw_tracked_state genX(gs_push_constants) = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS |
_NEW_TRANSFORM,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_GS_PROG_DATA |
BRW_NEW_PUSH_CONSTANT_ALLOCATION,
},
.emit = genX(upload_gs_push_constants),
};
static void
genX(upload_wm_push_constants)(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->wm.base;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_program *fp = brw_program_const(brw->fragment_program);
/* BRW_NEW_FS_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->wm.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_FRAGMENT);
gen6_upload_push_constants(brw, &fp->program, prog_data, stage_state);
#if GEN_GEN >= 7
upload_constant_state(brw, stage_state, true, MESA_SHADER_FRAGMENT);
#endif
}
static const struct brw_tracked_state genX(wm_push_constants) = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA |
BRW_NEW_PUSH_CONSTANT_ALLOCATION,
},
.emit = genX(upload_wm_push_constants),
};
#endif
/* ---------------------------------------------------------------------- */
@@ -2426,6 +2576,68 @@ static const struct brw_tracked_state genX(te_state) = {
.emit = upload_te_state,
};
/* ---------------------------------------------------------------------- */
static void
genX(upload_tes_push_constants)(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->tes.base;
/* BRW_NEW_TESS_PROGRAMS */
const struct brw_program *tep = brw_program_const(brw->tess_eval_program);
if (tep) {
/* BRW_NEW_TES_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->tes.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_TESS_EVAL);
gen6_upload_push_constants(brw, &tep->program, prog_data, stage_state);
}
upload_constant_state(brw, stage_state, tep, MESA_SHADER_TESS_EVAL);
}
static const struct brw_tracked_state genX(tes_push_constants) = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TES_PROG_DATA,
},
.emit = genX(upload_tes_push_constants),
};
static void
genX(upload_tcs_push_constants)(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->tcs.base;
/* BRW_NEW_TESS_PROGRAMS */
const struct brw_program *tcp = brw_program_const(brw->tess_ctrl_program);
bool active = brw->tess_eval_program;
if (active) {
/* BRW_NEW_TCS_PROG_DATA */
const struct brw_stage_prog_data *prog_data = brw->tcs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_TESS_CTRL);
gen6_upload_push_constants(brw, &tcp->program, prog_data, stage_state);
}
upload_constant_state(brw, stage_state, active, MESA_SHADER_TESS_CTRL);
}
static const struct brw_tracked_state genX(tcs_push_constants) = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_DEFAULT_TESS_LEVELS |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TCS_PROG_DATA,
},
.emit = genX(upload_tcs_push_constants),
};
#endif
/* ---------------------------------------------------------------------- */
@@ -2726,6 +2938,7 @@ static const struct brw_tracked_state genX(ps_blend) = {
},
.emit = genX(upload_ps_blend)
};
#endif
/* ---------------------------------------------------------------------- */
@@ -2806,9 +3019,9 @@ genX(init_atoms)(struct brw_context *brw)
&gen6_color_calc_state, /* must do before cc unit */
&gen6_depth_stencil_state, /* must do before cc unit */
&gen6_vs_push_constants, /* Before vs_state */
&gen6_gs_push_constants, /* Before gs_state */
&gen6_wm_push_constants, /* Before wm_state */
&genX(vs_push_constants), /* Before vs_state */
&genX(gs_push_constants), /* Before gs_state */
&genX(wm_push_constants), /* Before wm_state */
/* Surface state setup. Must come before the VS/WM unit. The binding
* table upload must be last.
@@ -2877,11 +3090,11 @@ genX(init_atoms)(struct brw_context *brw)
&brw_gs_image_surfaces, /* Before gs push/pull constants and binding table */
&brw_wm_image_surfaces, /* Before wm push/pull constants and binding table */
&gen6_vs_push_constants, /* Before vs_state */
&gen7_tcs_push_constants,
&gen7_tes_push_constants,
&gen6_gs_push_constants, /* Before gs_state */
&gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
&genX(vs_push_constants), /* Before vs_state */
&genX(tcs_push_constants),
&genX(tes_push_constants),
&genX(gs_push_constants), /* Before gs_state */
&genX(wm_push_constants), /* Before wm_surfaces and constant_buffer */
/* Surface state setup. Must come before the VS/WM unit. The binding
* table upload must be last.
@@ -2964,11 +3177,11 @@ genX(init_atoms)(struct brw_context *brw)
&brw_gs_image_surfaces, /* Before gs push/pull constants and binding table */
&brw_wm_image_surfaces, /* Before wm push/pull constants and binding table */
&gen6_vs_push_constants, /* Before vs_state */
&gen7_tcs_push_constants,
&gen7_tes_push_constants,
&gen6_gs_push_constants, /* Before gs_state */
&gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
&genX(vs_push_constants), /* Before vs_state */
&genX(tcs_push_constants),
&genX(tes_push_constants),
&genX(gs_push_constants), /* Before gs_state */
&genX(wm_push_constants), /* Before wm_surfaces and constant_buffer */
/* Surface state setup. Must come before the VS/WM unit. The binding
* table upload must be last.